About the Book
This book consists of articles from Wikia or other free sources online. Pages: 84. Chapters: Final Fantasy Black Magic, Final Fantasy White Magic, Drink, Magic, Aura, Blind, Blizzaga, Blizzara, Blizzard, Break, Confuse, Death, Fira, Firaga, Fire, Flare, Focara, Focus, Haste, Kill, Quake, Saber, Scourge, Sleepga, Sleep, Slowga, Slow, Stop, Stun, Teleport, Temper, Thundaga, Thundara, Thunder, Warp, Arise, Barfire, Barthunder, Blindna, Blink, Cura, Curaga, Curaja, Cure, Diaga, Diaja, Diara, Dia, Dispel, Fear, Healaga, Healara, Heal, Holy, Invisible, Invisira, NulAll, NulDeath, NulFrost, Poisona, Protectga, Protect, Raise, Silence, Stona, Teleport, Vox. Excerpt: Drink is a recurring ability in the series. It allows the user to consume a special potion to either temporarily increase stats or gain status effects. Drink is used in the NES version of this game only to use a HEAL or PURE Potion (Potion and Antidote respectively). Drink is the level 3 Chemist ability, which allows the user to use special items, such as Goliath Tonic or Speed Shake, in order to gain statuses or increase stats. There are two types of magic in Final Fantasy; White Magic and Black Magic. White Magic is the specialty of White Mages, but can be (to some extent) be used by Warriors, while Black Magic is the specialty of Black Mages, but can be used to (again, to some extent) by Ninjas. Red Mages can use about half of both Black and White Magic. Magic in this game is unique in the fact that it's one of the few games in the series to not use MP, and instead goes by a use system. Each level of magic has a set amount of uses, and after a character has used so many spells, that character will be unable to cast any magic from that level until they have refilled their HP at a church or level up. In the GBA and PSP versions, this is changed to MP. Aura ) is both a spell and an ability that provides various beneficial effects unique to each game it appears in. Aura is a Black Magic spell that adds...