About the Book
Source: Wikia. Pages: 97. Chapters: Aim, Animals, Arithmeticks, Arts of War, Attack, Barrage, Battle Abilities, Battle Cry, Big Throw, Blitz, Blizzard Blade, Boost, Bribe, Bushido, Catch, Chakra, Check, Chivalry, Command Abilities, Condemn, Control, Countdown, Counter, Cover, Dagger, Dance, Dark Arts, Defend, Devour, Dice, Dismiss, Doom, Double Attack, Dragon, Draw, Dualcast, Escape, Flair, Flash, Flee, Focus, Fundaments, Heal, Healing Wind, Hide, Iaido, Iainuki, Item, Jump, Kick, Lancet, Leap, Libra, Mad Rush, Magic, Magitek, Martial Arts, Mimic, Mist, Mix, Mug, Mystic Arts, Ninjutsu, Oath, Poach, Pray, Provoke, Pummel, Rage, Recover, Refine, Revive, SFX, Sacrifice, Seiken, Self-Destruct, Sentinel, Shield, Shock, Sing, Sketch, Skill, Slots, Slots, Souleater, Spark, Speechcraft, Spellblade, Steal, Steal Gil, Strike, Summon, Sword Arts, Sword Dance, Tame, Technique, Terrain, Throw, Tools, Trance, Treatment, Trigger Commands, Twincast, Use, Vampire, Warcry. Excerpt: Aim, also known as Charge, Target or Snipe, is a recurring command ability from the Final Fantasy series. It is usually associated with the Ranger job, and increases the next attack's attack power and accuracy, at the cost of time. Aim is one of Rosa's command abilities. Rosa's next attack will do a little more damage, and will always hit, but it takes her a few more seconds to attack. In the non-DS versions, it can only be used when equipped with a bow, but in the DS remake, it can be used with any weapon. In the game's original SNES release, Aim can hit KO'ed and petrified allies; normally physical attacks are retargeted when aimed at KO'ed or petrified characters, but since Aim is not considered a physical attack, it isn't retargeted. Because of the same bug, some enemies fail to counterattack to Rosa's Aim, even if they were intended to counter every hit. The bug doesn't affect the GBA ports. Aim is the Ranger's level 2 ability, learned for 45 ABP. When used, the character attacks with the currentl...