C# 2010 for Programmers
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C# 2010 for Programmers

C# 2010 for Programmers

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About the Book

The professional programmer’s Deitel® guide to C# 2010 and the powerful Microsoft® .NET 4 Framework Written for programmers with a background in C++, Java or other high-level, object-oriented languages, this book applies the Deitel signature live-code approach to teaching programming and explores Microsoft’s C# 2010 language and .NET 4 in depth. The book is updated for Visual Studio® 2010 and C# 4, and presents C# concepts in the context of fully tested programs, complete with syntax shading, detailed line-by-line code descriptions and program outputs. The book features 200+ C# applications with 17,000+ lines of proven C# code, as well as hundreds of programming tips that will help you build robust applications.   Start with a concise introduction to C# fundamentals using an early classes and objects approach, then rapidly move on to more advanced topics, including multithreading, .NET 4, LINQ, WPF, ASP.NET 4, WCF web services and Silverlight®. Along the way you’ll enjoy the Deitels’ classic treatment of object-oriented programming and the OOD/UML® ATM case study, including a complete C# implementation. When you’re finished, you’ll be ready to build next-generation Windows applications, web applications and web services.   Check out the related LiveLessons video product, C# 2010 Fundamentals: Parts I, II and III, containing 20+ hours of video synchronized to this book: www.deitel.com/livelessons. Practical, example-rich coverage of: .NET 4, Types, Arrays, Exception Handling LINQ, Object/Collection Initializers OOP: Classes, Objects, Inheritance,¿ Polymorphism, Interfaces WinForms, WPF, XAML, Event Handling WPF GUI/Graphics/Multimedia Silverlight® Lists, Queues, Stacks, Trees Generic Collections, Methods and Classes XML®, LINQ to XML Database, LINQ to SQL ASP.NET 4.0, ASP.NET AJAX Web Forms, Web Controls WCF Web Services OOD/UML® Case Study

Table of Contents:
Preface      xxi Before You Begin       xxxiv Chapter 1: Introduction        1 1.1   Introduction    2 1.2   Microsoft’s Windows® Operating System    2 1.3   C, C++, Objective-C and Java    3 1.4   C# 3 1.5   Extensible Markup Language (XML)   4 1.6   Introduction to Microsoft .NET   4 1.7   The .NET Framework and the Common Language Runtime   4 1.8   Test-Driving the Advanced Painter Application   5 1.9   Introduction to Object Technology   8 1.10 Wrap-Up   10   Chapter 2: Dive Into® Visual C# 2010 Express      11 2.1 Introduction   12 2.2 Overview of the Visual Studio 2010 IDE   12 2.3 Menu Bar and Toolbar   17 2.4 Navigating the Visual Studio IDE   19 2.5 Using Help   24 2.6 Using Visual Programming to Create a Simple Program that Displays Text and an Image   27 2.7 Wrap-Up   38 2.8 Web Resources   39   Chapter 3: Introduction to C# Applications          40 3.1 Introduction   41 3.2 A Simple C# Application: Displaying a Line of Text   41 3.3 Creating a Simple Application in Visual C# Express 46 3.4 Modifying Your Simple C# Application 53 3.5 Formatting Text with Console.Write and Console.WriteLine 56 3.6 Another C# Application: Adding Integers 57 3.7 Arithmetic 59 3.8 Decision Making: Equality and Relational Operators 61 3.9 Wrap-Up 65   Chapter 4: Introduction to Classes and Objects       66 4.1   Introduction   67 4.2   Classes, Objects, Methods, Properties and Instance Variables   67 4.3   Declaring a Class with a Method and Instantiating an Object of a Class   68 4.4   Declaring a Method with a Parameter   72 4.5   Instance Variables and Properties   75 4.6   UML Class Diagram with a Property   80 4.7   Software Engineering with Properties and set and get Accessors   81 4.8   Auto-Implemented Properties  82 4.9   Value Types vs. Reference Types   83 4.10 Initializing Objects with Constructors   84 4.11 Floating-Point Numbers and Type decimal   87 4.12 Wrap-Up   93   Chapter 5: Control Statements: Part 1       94 5.1   Introduction   95 5.2   Control Structures   95 5.3   if Single-Selection Statement   97 5.4   if…else Double-Selection Statement   98 5.5   while Repetition Statement   102 5.6   Counter-Controlled Repetition   103 5.7   Sentinel-Controlled Repetition   107 5.8   Nested Control Statements   112 5.9   Compound Assignment Operators   115 5.10 Increment and Decrement Operators   115 5.11 Simple Types   118 5.12 Wrap-Up   119   Chapter 6: Control Statements: Part 2         120 6.1 Introduction   121 6.2 Essentials of Counter-Controlled Repetition   121 6.3 for Repetition Statement   122 6.4 Examples Using the for Statement   127 6.5 do…while Repetition Statement   131 6.6 switch Multiple-Selection Statement   132 6.7 break and continue Statements   140 6.8 Logical Operators   142 6.9 Wrap-Up   148   Chapter 7: Methods: A Deeper Look        149 7.1   Introduction   150 7.2   Packaging Code in C#   150 7.3   static Methods, static Variables and Class Math   151 7.4   Declaring Methods with Multiple Parameters   154 7.5   Notes on Declaring and Using Methods   157 7.6   Method-Call Stack and Activation Records   158 7.7   Argument Promotion and Casting   159 7.8   The .NET Framework Class Library   160 7.9   Case Study: Random-Number Generation   162 7.10 Case Study: A Game of Chance (Introducing Enumerations)   167 7.11 Scope of Declarations   172 7.12 Method Overloading   174 7.13 Optional Parameters   177 7.14 Named Parameters   178 7.15 Recursion   179 7.16 Passing Arguments: Pass-by-Value vs. Pass-by-Reference   182 7.17 Wrap-Up   185   Chapter 8: Arrays         187 8.1   Introduction   188 8.2   Arrays   188 8.3   Declaring and Creating Arrays   189 8.4   Examples Using Arrays   190 8.5  Case Study: Card Shuffling and Dealing Simulation   199 8.6   foreach Statement   203 8.7   Passing Arrays and Array Elements to Methods   205 8.8   Passing Arrays by Value and by Reference   208 8.9   Case Study: Class GradeBook Using an Array to Store Grades   212 8.10 Multidimensional Arrays   217 8.11 Case Study: GradeBook Using a Rectangular Array   222 8.12 Variable-Length Argument Lists   227 8.13 Using Command-Line Arguments   229 8.14 Wrap-Up   231   Chapter 9: Introduction to LINQ and the List Collection      232 9.1 Introduction   233 9.2 Querying an Array of int Values Using LINQ   234 9.3 Querying an Array of Employee Objects Using LINQ   238 9.4 Introduction to Collections   243 9.5 Querying a Generic Collection Using LINQ   246 9.6 Wrap-Up   248 9.7 Deitel LINQ Resource Center   248   Chapter 10: Classes and Objects: A Deeper Look        249 10.1   Introduction   250 10.2   Time Class Case Study   250 10.3   Controlling Access to Members   254 10.4   Referring to the Current Object’s Members with the this Reference   255 10.5   Indexers   257 10.6   Time Class Case Study: Overloaded Constructors   261 10.7   Default and Parameterless Constructors   267 10.8   Composition   267 10.9   Garbage Collection and Destructors   270 10.10 static Class Members   271 10.11 readonly Instance Variables   275 10.12 Data Abstraction and Encapsulation   276 10.13 Time Class Case Study: Creating Class Libraries   277 10.14 internal Access   282 10.15 Class View and Object Browser   283 10.16 Object Initializers   285 10.17 Time Class Case Study: Extension Methods   288 10.18 Delegates   291 10.19 Lambda Expressions   293 10.20 Anonymous Types   296 10.21 Wrap-Up   298   Chapter 11: Object-Oriented Programming: Inheritance       300 11.1 Introduction   301 11.2 Base Classes and Derived Classes   302 11.3 protected Members   304 11.4 Relationship between Base Classes and Derived Classes   305 11.5 Constructors in Derived Classes   329 11.6 Software Engineering with Inheritance   329 11.7 Class object   330 11.8 Wrap-Up   331   Chapter 12: OOP: Polymorphism, Interfaces and Operator Overloading         332 12.1 Introduction   333 12.2 Polymorphism Examples   335 12.3 Demonstrating Polymorphic Behavior   336 12.4 Abstract Classes and Methods   339 12.5 Case Study: Payroll System Using Polymorphism   341 12.6 sealed Methods and Classes   357 12.7 Case Study: Creating and Using Interfaces   357 12.8 Operator Overloading   368 12.9 Wrap-Up   371   Chapter 13: Exception Handling         372 13.1 Introduction   373 13.2 Example: Divide by Zero without Exception Handling   373 13.3 Example: Handling DivideByZeroExceptions and FormatExceptions   376 13.4 .NET Exception Hierarchy   381 13.5 finally Block   383 13.6 The using Statement   389 13.7 Exception Properties   390 13.8 User-Defined Exception Classes   395 13.9 Wrap-Up   398   Chapter 14: Graphical User Interfaces with Windows Forms: Part 1         399 14.1   Introduction   400 14.2   Windows Forms   401 14.3   Event Handling   403 14.4   Control Properties and Layout   410 14.5   Labels, TextBoxes and Buttons  414 14.6   GroupBoxes and Panels   417 14.7   CheckBoxes and RadioButtons   420 14.8   PictureBoxes   428 14.9   ToolTips   430 14.10 NumericUpDown Control   432 14.11 Mouse-Event Handling   434 14.12 Keyboard-Event Handling   437 14.13 Wrap-Up   440   Chapter 15: Graphical User Interfaces with Windows Forms: Part 2        441 15.1   Introduction  442 15.2   Menus   442 15.3   MonthCalendar Control   451 15.4   DateTimePicker Control   452 15.5   LinkLabel Control   455 15.6   ListBox Control   459 15.7   CheckedListBox Control   463 15.8   ComboBox Control   466 15.9   TreeView Control   470 15.10 ListView Control   475 15.11 TabControl Control   481 15.12 Multiple Document Interface (MDI) Windows   486 15.13 Visual Inheritance   493 15.14 User-Defined Controls   498 15.15 Wrap-Up   502   Chapter 16: Strings and Characters           504 16.1   Introduction   505 16.2   Fundamentals of Characters and Strings   506 16.3   string Constructors   507 16.4   string Indexer, Length Property and CopyTo Method   508 16.5   Comparing strings   509 16.6   Locating Characters and Substrings in strings   512 16.7   Extracting Substrings from strings   515 16.8   Concatenating strings   516 16.9   Miscellaneous string Methods   517 16.10 Class StringBuilder   518 16.11 Length and Capacity Properties, EnsureCapacity Method and Indexer of Class StringBuilder   519 16.12 Append and AppendFormat Methods of Class StringBuilder   521 16.13 Insert, Remove and Replace Methods of Class StringBuilder   523 16.14 Char Methods   526 16.15 Regular Expressions   528 16.16 Wrap-Up   542   Chapter 17: Files and Streams           543 17.1   Introduction   544 17.2   Data Hierarchy   544 17.3   Files and Streams   546 17.4   Classes File and Directory   547 17.5   Creating a Sequential-Access Text File   556 17.6   Reading Data from a Sequential-Access Text File   565 17.7   Case Study: Credit Inquiry Program   569 17.8   Serialization   575 17.9   Creating a Sequential-Access File Using Object Serialization   576 17.10 Reading and Deserializing Data from a Binary File   580 17.11 Wrap-Up   582   Chapter 18: Databases and LINQ          584 18.1   Introduction   585 18.2   Relational Databases   586 18.3   A Books Database   587 18.4   LINQ to SQL   590 18.5   Querying a Database with LINQ   591 18.6   Dynamically Binding Query Results   599 18.7   Retrieving Data from Multiple Tables with LINQ   602 18.8   Creating a Master/Detail View Application   608 18.9   Address Book Case Study   613 18.10 Tools and Web Resources   618 18.11 Wrap-Up   619   Chapter 19: Web App Development with ASP.NET          620 19.1   Introduction   621 19.2   Web Basics   622 19.3   Multitier Application Architecture   623 19.4   Your First Web Application   625 19.5   Standard Web Controls: Designing a Form   636 19.6   Validation Controls   641 19.7   Session Tracking   647 19.8   Case Study: Database-Driven ASP.NET Guestbook   657 19.9   Case Study: ASP.NET AJAX   664 19.10 Case Study: Password-Protected Books Database Application   664 19.11 Wrap-Up   664   Chapter 20: Searching and Sorting          666 20.1 Introduction   667 20.2 Searching Algorithms   667 20.3 Sorting Algorithms   677 20.4 Summary of the Efficiency of Searching and Sorting Algorithms   691 20.5 Wrap-Up   691   Chapter 21: Data Structures          692 21.1 Introduction   693 21.2 Simple-Type structs, Boxing and Unboxing   693 21.3 Self-Referential Classes   694 21.4 Linked Lists   695 21.5 Stacks   708 21.6 Queues   712 21.7 Trees   715 21.8 Wrap-Up   728   Chapter 22: Generics          730 22.1 Introduction   731 22.2 Motivation for Generic Methods   732 22.3 Generic-Method Implementation   734 22.4 Type Constraints   737 22.5 Overloading Generic Methods   739 22.6 Generic Classes   740 22.7 Wrap-Up   749   Chapter 23: Collections         751 23.1 Introduction   752 23.2 Collections Overview   752 23.3 Class Array and Enumerators   755 23.4 Nongeneric Collections   758 23.5 Generic Collections   770 23.6 Covariance and Contravariance for Generic Types   776 23.7 Wrap-Up   778   Chapter 24: GUI with Windows Presentation Foundation         780 24.1   Introduction   781 24.2   Windows Presentation Foundation (WPF)   781 24.3   XML Basics   783 24.4   Structuring Data   786 24.5   XML Namespaces   791 24.6   Declarative GUI Programming Using XAML   795 24.7   Creating a WPF Application in Visual C# Express   796 24.8   Laying Out Controls   798 24.9   Event Handling   804 24.10 Commands and Common Application Tasks   812 24.11 WPF GUI Customization   816 24.12 Using Styles to Change the Appearance of Controls   817 24.13 Customizing Windows   823 24.14 Defining a Control’s Appearance with Control Templates   826 24.15 Data-Driven GUIs with Data Binding   831 24.16 Wrap-Up   837 24.17 Web Resources   838   Chapter 25: WPF Graphics and Multimedia         839 25.1   Introduction   840 25.2   Controlling Fonts   840 25.3   Basic Shapes   842 25.4   Polygons and Polylines   843 25.5   Brushes   847 25.6   Transforms   853 25.7   WPF Customization: A Television GUI   855 25.8   Animations   864 25.9   (Optional) 3-D Objects and Transforms   867 25.10 Speech Synthesis and Speech Recognition   873 25.11 Wrap-Up   880   Chapter 26: XML and LINQ to XML         881 26.1   Introduction   882 26.2   Document Type Definitions (DTDs)   882 26.3   W3C XML Schema Documents   886 26.4   Extensible Stylesheet Language and XSL Transformations   893 26.5   LINQ to XML: Document Object Model (DOM)   902 26.6   LINQ to XML Class Hierarchy   906 26.7   LINQ to XML: Namespaces and Creating Documents   915 26.8   XSLT with Class XslCompiledTransform   918 26.9   Wrap-Up   920 26.10 Web Resources   920   Chapter 27: Web App Development with ASP.NET: A Deeper Look         921 27.1 Introduction   922 27.2 Case Study: Password-Protected Books Database Application   922 27.3 ASP.NET Ajax   940 27.4 Wrap-Up   947   Chapter 28: Web Services          948 28.1   Introduction   949 28.2   WCF Services Basics   950 28.3   Simple Object Access Protocol (SOAP)   950 28.4   Representational State Transfer (REST)  951 28.5   JavaScript Object Notation (JSON)   951 28.6   Publishing and Consuming SOAP-Based WCF Web Services   952 28.7   Publishing and Consuming REST-Based XML Web Services   960 28.8   Publishing and Consuming REST-Based JSON Web Services   964 28.9   Blackjack Web Service: Using Session Tracking in a SOAP-Based WCF Web Service   968 28.10 Airline Reservation Web Service: Database Access and Invoking a Service from ASP.NET   982 28.11 Equation Generator: Returning User-Defined Types   986 28.12 Wrap-Up   998 28.13 Deitel Web Services Resource Centers   999   Chapter 29: Silverlight and Rich Internet Applications       1000 29.1 Introduction   1001 29.2 Platform Overview   1001 29.3 Silverlight Runtime and Tools Installation   1002 29.4 Building a Silverlight WeatherViewer Application   1002 29.5 Animations and the FlickrViewer   1016 29.6 Images and Deep Zoom   1025 29.7 Audio and Video   1038 29.8 Wrap-Up   1043   Chapter 30: ATM Case Study, Part 1: Object-Oriented Design with the UML        1044 30.1 Introduction   1045 30.2 Examining the ATM Requirements Document   1045 30.3 Identifying the Classes in the ATM Requirements Document   1053 30.4 Identifying Class Attributes   1060 30.5 Identifying Objects’ States and Activities   1064 30.6 Identifying Class Operations   1068 30.7 Identifying Collaboration Among Objects   1075 30.8 Wrap-Up   1082   Chapter 31: ATM Case Study, Part 2: Implementing an Object-Oriented Design         1087 31.1 Introduction   1088 31.2 Starting to Program the Classes of the ATM System   1088 31.3 Incorporating Inheritance and Polymorphism into the ATM System   1093 31.4 ATM Case Study Implementation   1100 31.5 Wrap-Up   1124   Appendix A: Operator Precedence Chart         1127   Appendix B: Simple Types         1129   Appendix C: ASCII Character Set         1131   Appendix D: Number Systems          1132 D.1 Introduction   1133 D.2 Abbreviating Binary Numbers as Octal and Hexadecimal Numbers   1136 D.3 Converting Octal and Hexadecimal Numbers to Binary Numbers   1137 D.4 Converting from Binary, Octal or Hexadecimal to Decimal   1137 D.5 Converting from Decimal to Binary, Octal or Hexadecimal   1138 D.6 Negative Binary Numbers: Two’s Complement Notation   1140   Appendix E: UML 2: Additional Diagram Types         1142 E.1 Introduction   1142 E.2 Additional Diagram Types   1142   Appendix F: Unicode®          1144 F.1 Introduction   1145 F.2 Unicode Transformation Formats   1146 F.3 Characters and Glyphs   1147 F.4 Advantages/Disadvantages of Unicode   1147 F.5 Using Unicode   1148 F.6 Character Ranges   1150   Appendix G: Using the Visual C# 2010 Debugger         1152 G.1 Introduction   1153 G.2 Breakpoints and the Continue Command   1153 G.3 DataTips and Visualizers   1159 G.4 The Locals and Watch Windows   1160 G.5 Controlling Execution Using the Step Into, Step Over, Step Out and Continue Commands   1163 G.6 Other Debugging Features   1166   Index 1170


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Product Details
  • ISBN-13: 9780132657396
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Pearson
  • Language: English
  • Weight: 1 gr
  • ISBN-10: 0132657392
  • Publisher Date: 14 Dec 2018
  • Binding: Digital download
  • No of Pages: 1237


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C# 2010 for Programmers
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