About the Book
This book consists of articles from Wikia. Pages: 62. Chapters: Air grab, Air speed, Alternate character, Artificial Intelligence, Blast line, Buff, Cape, Character matchup, Character matchups, Cheap, Combo, Continue, Counter, Counterpick, Crawling, Damage meter, Dashing, Dave's Stupid Rule, Ditto match, Doubles, Down smash, Easter egg, Edge sweet spot, Fanfare, Flinch, Frame, Frame delay, Freeze frame, Friendly, Game and Watch Complex, Gimp kill, Glitch, Hazing, Helpless, Hitbox, Hoop damage, Hyrule Jump, Interruptible As Soon As frames, Invincibility frame, KO, KO Stars, L-canceling, Lag, Launch resistance, Leak, Ledge recovery, Main character, Metagame, Money match, Nerf, Newcomer, Ping, Platform, Prat Falling, Priority, Projectile, Punishment, Random, Revival platform, Sandbagging, Self-destruct, Sex Kick, Share Stock, Shield-stop, Side smash, Slag, Slippery, Smash Taunt, Smasher, Spam, Special Stage, Spike, Stamina, Stamina meter, Star KO, Start-up time, Stun, Sweet spot, Tier list, Time, Tipper, Unlockable, Up smash, Veteran, Victory Pose, Walking. Excerpt: An air grab is the action of grabbing an item while the user is in mid-air. In Melee, the player must press the Z button or the R and A just as their character overlaps the item to be grabbed. The air grab can be used to grab any items that are on the ground, or in the air (regardless of whether it is being thrown or not). In Brawl, air grabs can be done by simply performing an Aerial attack, or using a mid-air dodge, grabbing the item while doing so. This has a variety of uses, for it allows a character to reach an item without having to land on the ground to obtain the item. However, this cannot be used on heavy items such as crates and barrels. This can be useful for items on pass-through platforms, and characters who are in the air, for it allows one to reach an item without having to wait to reach the ground. Normally, one would use an air dodge to grab an item, for landing while executing a mid-ai...