Game Programming with Modern C++
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Book 1
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Home > Computing and Information Technology > Computer programming / software engineering > Games development and programming > Game Programming with Modern C++: Learn to Build 2D and 3D Games Using C++ and Industry-Proven Game Development Techniques
Game Programming with Modern C++: Learn to Build 2D and 3D Games Using C++ and Industry-Proven Game Development Techniques

Game Programming with Modern C++: Learn to Build 2D and 3D Games Using C++ and Industry-Proven Game Development Techniques


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About the Book

Build Real Games with C++-From Core Concepts to Complete Projects Whether you're an aspiring indie developer, a student breaking into game development, or a professional looking to sharpen your C++ game dev skills, this book gives you the practical knowledge, modern techniques, and hands-on experience to build real 2D and 3D games-step by step. Written by an experienced game developer and educator, Game Programming with Modern C++ bridges the gap between theory and practice. It's packed with well-structured tutorials, real-world examples, and production-minded patterns drawn from years of real development experience. About the Technology: C++ is the language behind most high-performance game engines-and mastering it can unlock the power to create fast, scalable, and feature-rich games. Using modern C++ (C++17 and beyond), SDL2, OpenGL, and Box2D, this book teaches how to build custom engines, physics systems, UI, ECS architectures, and more-without relying on drag-and-drop engines. What's Inside: Build your own Entity-Component-System (ECS) architecture from scratch Implement 2D platformers and prototype 3D games using OpenGL Add realistic physics using Box2D and optimize with spatial partitioning Create responsive UI, sound systems, menus, and input abstractions Learn to debug, profile, multithread, and polish your game for distribution Step-by-step projects to apply everything you've learned Appendices with cheatsheets, code templates, tools, and advanced resources Who This Book is For: This book is ideal for C++ developers, computer science students, and game programming enthusiasts who want to build complete, performant games without relying on heavy engines like Unity or Unreal. Whether you're self-taught or academic-trained, you'll find this book accessible, thorough, and deeply practical. Stop jumping between fragmented tutorials and outdated guides. Start building structured, scalable games today with clear guidance and industry-standard techniques. You're not just learning to code games-you're learning how to think like a systems-level game developer. This book gives you the architectural patterns, debugging workflows, optimization tactics, and packaging strategies used by professionals. Level up your game development career today. Get your copy of Game Programming with Modern C++ and start building fast, fun, and professional-quality games-one line of code at a time.


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Product Details
  • ISBN-13: 9798298489744
  • Publisher: Independently Published
  • Publisher Imprint: Independently Published
  • Height: 244 mm
  • No of Pages: 328
  • Returnable: N
  • Sub Title: Learn to Build 2D and 3D Games Using C++ and Industry-Proven Game Development Techniques
  • Width: 170 mm
  • ISBN-10: 8298489748
  • Publisher Date: 17 Aug 2025
  • Binding: Paperback
  • Language: English
  • Returnable: N
  • Spine Width: 18 mm
  • Weight: 575 gr


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Game Programming with Modern C++: Learn to Build 2D and 3D Games Using C++ and Industry-Proven Game Development Techniques
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