About the Book
This book consists of articles from Wikia or other free sources online. Pages: 70. Chapters: Age of Darkness, Alternative-Timeline Weapons, Archers, Balrons, Bears, Bobbits, Britain, Carriage, Carrion Creepers, Chain Armour, Coffin, Computer Ports of Ultima I, Cyclops, Daemons, Dark Knights, Dragon Turtles, Dwarves, Elves, Ettins, Frigate, Gazers, Gelatinous Cubes, Gem of Immortality, Giant Bats, Giant Rats, Giant Spiders, Gold Coins, Gremlins, Grey, Guards, History of Britannia, Hoods, Invisible Stalkers, Jesters, Knight, Kraken, Lands of Lord British, Lands of the Dark Unknown, Lands of the Feudal Lords, Leather Armour, Liches, Lizard Men, Lockpicks, Merchants, Mimics, Mind Whippers, Minotaurs, Modern Transportation, Mondain, Mondain's Fortress, Montor, Moon, Mountain-Folk, Necromancers, Ness Creatures, Old Fawn, Older Professions, Orcs, Pirates, Plate Armour, Playable Races, Playbook, Raft, Ranger, Real-Life references and Easter Eggs, Reapers, Reflect Armour, Rocs, Signpost, Skeletons, Snakes, Sosaria, Sosarian Magic, Space Travel, Stranger, Sun Ruby Gem, The First Age of Darkness, The Siege Perious - tabletop RPG, Thieves, Time Machine, Time of Legends, Trents, Triad of Evil, Tune, Ultima I Maps of Sosaria, Ultima I Nitpicks, Ultima Restoration, Ultima Saved Game Editor, Ultimatrix, Vacuum Suit, Wizard, Wolfgang, Wraiths, Zorn. Excerpt: The Age of Darkness (sometimes referred to as The Ages of Darkness) refers to the time period of the first trilogy of Ultima games. This also includes Akalabeth (sometimes known as Ultima 0, and Richard Garriott's first published game). The Age of Darkness takes place during a time of despair and danger. The land of Sosaria is a collection of warring city-states; there is no one leader. Monsters and monstrous Humans roam the lands at will. The Eight Virtues have not yet been discovered, and the world is in dire peril, threatened by a trio of powerful, evil magic users. The games that comprise the Age of Darkness (Ultima I, U...