About the Book
Source: Wikia. Pages: 57. Chapters: Age of Darkness, Alternative-Timeline Weapons, Articles to Negate Time, Balrons, Baradin's Town, Blue Tassles, Bobbits, Castle Barataria, Chain Armour, Cloth Armour, Computer Camp, Computer Ports of Ultima II, Daemons, Devils, Dwarves, Earth, Earth, Earth, Earth, Earth, Elves, Force Field Ring, Frigate, Ghosts, Gremlins, Guards, History of Britannia, Jesters, Jupiter, Le Jester, Leather Armour, List of Timegate Locations, Lockpicks, Magical Repellants, Mapping Helm, Mars, Merchants, Mercury, Modern Transportation, Moongate, Mountain-Folk, Neptune, Ness Creatures, New Jester, New San Antonio, Older Professions, Oracle, Orcs, Pirates, Pirates Harbour, Planet X, Plate Armour, Playable Races, Pluto, Port Bonifice, Power Armour, Quicksword, Real-Life references and Easter Eggs, Reflect Armour, Saturn, Shadowguard, Signpost, Snakes, Sosarian Magic, Space Travel, Stranger, Terran Solar System, Terran Sun, The Second Age of Darkness, The Siege Perious - tabletop RPG, Thieves, Time of Legends, Tommersville, Tools, Torches, Towers, Towne Basko, Towne Linda, Towne Makler, Towne Mary, Tri-Lithium, Ultima II Map of Earth, Ultima II Upgrade Patch, Ultima Saved Game Editor, Ultimatrix, Uranus, Vacuum Suit, Venus, Village of the Preppies, Wizard. Excerpt: The Age of Darkness (sometimes referred to as The Ages of Darkness) refers to the time period of the first trilogy of Ultima games. This also includes Akalabeth (sometimes known as Ultima 0, and Richard Garriott's first published game). The Age of Darkness takes place during a time of despair and danger. The land of Sosaria is a collection of warring city-states; there is no one leader. Monsters and monstrous Humans roam the lands at will. The Eight Virtues have not yet been discovered, and the world is in dire peril, threatened by a trio of powerful, evil magic users. The games that comprise the Age of Darkness (Ultima I, Ultima II, and Ultima III) were, at their core, fairly standard RPG g...