About the Book
Source: Wikia. Pages: 43. Chapters: Animate, Anju Sermani, Armageddon, Awaken, Awaken All, Blink, Call Animal, Cause Fear, Chain Bolt, Charm, Clone, Confuse, Conjure, Create Food, Create Gold, Cure, Curse, Dance, Death Bolt, Death Vortex, Death Wind, Delayed Blast, Destroy Trap, Detect Magic, Detect Trap, Dispel Field, Dispel Magic, Douse, Downward Motion, Eclipse, Enchant, Energy Cone, Energy Field, Energy Mist, Energy Wind, Explosion, Fire Field, Fireball, Fireworks, Flame Strike, Flame Wind, Flash, Gate Travel, Glimmer, Great Douse, Great Heal, Great Ignite, Great Light, Hail Storm, Harm, Heal, Help, Iceball, Ignite, Infravision, Insect Swarm, Invisibility, Invisible All, Jinx, Kill, Light, Locate, Magic Lock, Magic Missile, Magic Storm, Mark, Mass Charm, Mass Cure, Mass Curse, Mass Death, Mass Dispel, Mass Might, Mass Sleep, Negate Magic, Open, Paralyze, Peer, Pickpocket, Poison, Poison Field, Poison Wind, Protect All, Protection, Quickness, Reappear, Recall, Repel Undead, Replicate, Restoration, Resurrect, Reveal, Seance, Sleep, Sleep Field, Smite Undead, Summon Daemon, Sword Strike, Telekinesis, Thunder, Time Stop, Trap, Tremor, Turn to Slime, Unlock, Unlock Magic, Upward Motion, Vanish, View, Weather, Web, Wind Change, Wing Strike, Wizard Eye, X-Ray, Xit. Excerpt: This is an truly interesting spell. Casting it on an inanimate object will cause it to "come to life," meaning that it will wander around and react to outside influences. Note that the object still retains its properties, meaning for example, if an animated Lightning Wand gets aggressive, it will throw around lightning bolts on its own. The usefulness of the spell at first seems questionable, until the caster realises that it can be combined with the Clone-spell to create more of these objects, since technically they are alive. "Killing" these objects results in multiple copies of the original. Not truly a Britannian Spell, Anju Sermani was a spell from old Sosaria at the time of Ultima III. De...