About the Book
This book consists of articles from Wikia or other free sources online. Pages: 150. Chapters: Fallout 2 tutorials - art, Fallout 2 tutorials - mapping, Fallout 2 tutorials - scripting, Creating an installer for your mod, Dialogue Training, Dialogue Training Continued, Editing Random Encounters in Fallout 2, FMF Dialogue Tool quick start tutorial, How To Use FOT Critters In FO2, Installing multiple mods and running them separately, Making weapon sounds, Packaging your mod into a DAT file, Russian Megamod Guide, Unpacking the Fallout 2 .dat files, Worldmap.txt editing guide, Automated Tile making, Building and cutting new tiles for Fallout 1 and 2, Building New Critters for Fallout, Generating images in 3ds Max, Greyscaling and manipulating FRM sprites, How to convert FOT scenery to FO2 format, How to translate FO's 2d environment into 3d, Making animations with 3ds Max and FrameAnimator, Making a new character using existing Fallout characters, Making a new worldmap, Making ColorRIX Images for Fallout Loading Screens, Making new talking heads, Making new tiles, Making new walls, New World Map Tiles, Working with palettes, Adding maps, Changing the worldmap, Editing the world map, Elevators guide, Exit grids, Fallout 2 editor introduction, Floors and walls, Ladders and stairs, List of walls for Fallout 2 mapper, Making a new worldmap, Making prototypes, Mapper FAQ, Mapper shortcuts, Merging maps, Roof and floor tiles problems, Building a Better Miria Mod, Commands, macros, procedures, variables, operators and headers, Compiling scripts shipped with the official editor, Dialogue scripting, Fallout scripting language, FSE tool advanced options, script editing, How to decompile a script, Scripting the basics, understanding, compiling, Scripting - Getting started, Scripting - macros, Scripting - Now that you've started..., Setting up for script compiling, Traders - Scripting, Updated Official Mapper Scripts. Excerpt: While most seasoned modders don't find it...