About the Book
Source: Wikia. Pages: 34. Chapters: Acquisition, Armored Personnel Carrier, Assault Branch, Athleticism Branch, Attachment, Barracks, Beta, Bleedout, Bridge, Bunker, Classes, Close Quarters Branch, Commando, Dead, Domination, Downed, Downloadable Content, Electronics Branch, Escalation, Explosives Branch, Game Type, Grenade Launcher, Heavy Branch, High Power Scope, Leadership, Loadouts, MAG Wiki, MAG re-spec points, Marksman Branch, Medals and Ribbons, Music of MAG, Officer in Charge, Patch Updates, Personal Defense Branch, Platoon Leader, Primary Weapon, Private Military Contractor, Respawning, Respec, Resupply Crate, Sabotage, Shadow War, Skill points, Skills, Sniper, Squad, Squad Leader, Structures, Support Branch, Suppression, Tactical Commands, Team Kill, Vehicles. Excerpt: One of the four game types available in MAG. Made up of 128 players, 64 versus 64, this game mode is the second largest in the game, followed only by Domination. Fought between two PMCs, this mode makes use of Platoon Leaders, as each side is made up of two Platoons of four Squads. There is no OIC in this game mode. The main goal of an attacking acquisition team is to capture a prototype APC, better known as an Escort Vehicle. There are two fronts, one for each platoon, with a total of eight bunkers, two Anti-Aircraft Artillery pieces, two Mortar Battery, and two Sensor Arrays, as well as four motor pools and a variety of gates, roadblocks, and bridges for each faction. Win Conditions for the Attackers (Opposite for Defenders) MAJOR VICTORY: Capture two vehicles in under 20 min MINOR VICTORY: Capture two vehicles over 20 min MINOR DEFEAT: Capture 1 vehicle MAJOR DEFEAT: Capture no vehicles Here is a list of structures found in all Acquisition maps: Add a photo to this gallery Raven transport being stolen The Escort Vehicle is a prototype APC that the defending faction has been developing. It is noticeably different from a normal APC, with more height, and a block style. The vehicle has m...