About the Book
Source: Wikia. Pages: 40. Chapters: Absorption, Act Boss, Acts, Arcane, Attack Rating, Aura, Automap, Block, Champion monsters, Chaosing, Character Attributes, Character Level, Character Screen, Chests, Cold, Crushing Blow, Damage, Deadly Strike, Death, Defense, Defense vs. Missiles, Dexterity, Diablo III Walkthrough, Difficulty, Direct damage reduction, Dungeon randomization, Durability, Elite Items, Enhanced Damage, Ethereal Items, Exceptional Items, Expansion Character, Experience, Fatalities, Fire, Followers, Freeze, Fury, Gamble, Gold, Golem, Golems, Hardcore, Healer, Hellforge, Hirelings, Identify, Ignores Target's Defense, Immune, Increased Blocking Speed, Indestructible, Inventory, Item Level, Knockback, Ladder, Life, Light Radius, Lightning, Minion, Missile Weapon, Moldy Tome, Monster Heal, Open Wounds, Piercing, Poison, PvP, Quest, Quest Items, Quests, Repair, Resistances, Runestones, Running, Scroll of Identify, Scroll of Inifuss, Scroll of Town Portal, Shrines, Skeletal Mage Damage, Skill Trees, Skill points, Slow, Stamina, Stash, The Secret Cow Level, Titles, Town Portal, Trading, Traps, Tree of Inifuss, Upgrading, Vitality, Waypoint, Willpower. Excerpt: Absorption is a special modifier that completely erases a certain amount of damage, usually of a specific type, as well as heals the user that amount of damage before they take damage from the rest of the hit. There are two types of absorption modifiers: one that reduces damage by a specific number of hit points (e.g., "+15 Fire Absorb" (on Hellmouth), and one that reduces damage by a specific percentage (e.g., "Cold Absorb 20%," as found on Raven Frost). The value of absorption modifiers varies greatly due to how damage is inflicted: Absorbing lightning damage is the most useful since lightning tends to hit in multiple small bolts. Ten points of lightning absorb can completely neutralize a Lightning Enchanted boss, if it's emitting dozens of 6-8 damage charges. In contrast, ten points of fire absor...