About the Book
This book consists of articles from Wikia or other free sources online. Pages: 63. Chapters: Fallout Tactics derived statistics, Fallout Tactics perks, Fallout Tactics primary statistics, Fallout Tactics reputations, Fallout Tactics skills, Fallout Tactics traits, Action points, Armor class, Bonus damage, Carry weight, Critical chance, Damage resistance, Damage Threshold, Healing rate, Hit Point, Melee damage, Perk rate, Poison resistance, Radiation resistance, Sequence, Skill rate, Adrenaline Rush, Better Criticals, Bone Head, Bonus HtH Attacks, Bonus Move, Bonus Ranged Damage, Bracing, Comprehension, Death Sense, Demolition Expert, Die Hard, Educated, Flexible, Gain, Heave Ho!, Here and Now, Hit the Deck, HtH Evade, Lifegiver, Light Step, Living Anatomy, Master Thief, Master Trader, Mr. Fixit, Mutate!, Negotiator, Night Vision, Pack Rat, Pyromaniac, Quick Pockets, Rad Child, Rad Resistance, Ranger, Road Warrior, Scout, Sharpshooter, Silent Death, Silent Running, Slayer, Snakeater, Sniper, Stat!, Stonewall, Strong Back, Survivalist, Swift Learner, Tag!, Team Player, Thief, Toughness, Tough Hide, Twitch Gamer, Agility, Charisma, Endurance, Intelligence, Luck, Perception, Strength, Barter, Big Guns, Doctor, Energy Weapons, First Aid, Gambling, Lockpick, Melee Weapons, Outdoorsman, Pilot, Repair, Science, Small Arms, Small Guns, Sneak, Steal, Throwing, Traps, Unarmed, Bloody Mess, Bruiser, Chem Resistant, Fast Metabolism, Fast Shot, Fear the Reaper, Finesse, Gifted, Good Natured, Heavy Handed, Kamikaze, Night Person, One Hander, Skilled, Small Frame, Tech Wizard. Excerpt: SPECIAL is an acronym of Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. These are the seven basic attributes of every character in the game. They are used to determine the skills and perks of the given character. Derived statistics are attributes of a character which are based on (or derived from) the character's primary statistics or attributes which the player...