Xcode 6 Start to Finish
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Xcode 6 Start to Finish: iOS and OS X Development

Xcode 6 Start to Finish: iOS and OS X Development

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About the Book

Use Xcode 6 to Craft Outstanding iOS and OS X Apps!   Xcode 6 Start to Finish will help you use Apple’s Xcode 6 tools to improve productivity, write great code, and leverage the newest iOS 8 and OS X Yosemite features, including Apple’s new Swift programming language.   Drawing on more than thirty years of experience developing for Apple platforms, and helping others do so, Fritz Anderson presents a complete best-practice workflow that reflects Xcode’s latest innovations. Through three full, sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. And all sample code has been completely written in Swift, with figures and descriptions that reflect Xcode’s radically new interface.   This is the only Xcode 6 book focused on deep mastery of the tools you’ll be living with every day. Anderson reveals better ways to storyboard, instrument, build, and compile code, and helps you apply new features, ranging from Interface Builder Live Rendering to View Debugging and XCTest Performance Testing. By the time you’re finished, you’ll have all the Xcode 6 skills you need in order to develop truly exceptional software.   Coverage includes Working with iOS-side dynamic frameworks and iOS/OS X extension modules Streamlining Model, View, and Controller development with Swift Rewriting Objective-C functions in Swift Efficiently managing layouts and view hierarchies with size classes Inspecting and fixing interface issues with the new View Debugger Displaying and configuring custom views within Interface Builder via Live Rendering Benchmarking performance within the Xcode 6 unit test framework Leveraging Xcode 6 automated tools to simplify localization Creating new extensions to inject services and UI into other applications Mastering new Swift debugging techniques Register your book at informit.com/register for access to this title’s downloadable code.

Table of Contents:
Acknowledgments xxiii About the Author xxv   Introduction 1 How This Book Is Organized 1 About Versions 4 About the Code 4 Conventions 5   Part I: First Steps 7   Chapter 1: Getting Xcode 9 Before You Begin 9 Installing Xcode 10 Removing Xcode 11 Apple Developer Programs 12 Downloading Xcode 13 Additional Downloads 14 Summary 15   Chapter 2: Kicking the Tires 17 Starting Xcode 17 Hello World 19 Getting Rid of It 24 Summary 24   Chapter 3: Simple Workflow and Passive Debugging 25 Creating the Project 25 Building 29 Running 30 Simple Debugging 32 Summary 34   Chapter 4: Active Debugging 35 A Simple Test Case 35 Going Active 35 Fixing the Problem 39 Summary 43   Chapter 5: Compilation 45 Compiling 45 Dynamic Loading 52 Xcode and Clang 52 Swift 57 Compiler Products 62 Summary 66   Chapter 6: Adding a Library Target 69 Adding a Target 69 Target Membership 71 A Dependent Target 74 Summary 77   Chapter 7: Version Control 79 Taking Control 80 The State of Your Files 82 Your First Commit 84 Working with Remote Repositories 84 Merges and Conflicts 89 The Version Editor 99 Branching 102 Summary 104   Part II: The Life Cycle of an iOS Application 105   Chapter 8: Starting an iOS Application 107 Planning the App 107 Starting a New iOS Project 110 What’s in the Project 112 Summary 114   Chapter 9: An iOS Application: Model 117 Implementing the Model 117 Managed-Object Classes 123 Preparation 128 Specializing the Core Data Classes 132 Making the Model Easier to Debug 139 Summary 139   Chapter 10: An iOS Application: Controller 141 Renaming Symbols in Objective-C 141


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Product Details
  • ISBN-13: 9780134052786
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Addison Wesley
  • Language: English
  • Sub Title: iOS and OS X Development
  • ISBN-10: 0134052781
  • Publisher Date: 08 May 2015
  • Binding: Digital download
  • No of Pages: 656
  • Weight: 1 gr


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Xcode 6 Start to Finish: iOS and OS X Development
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