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Home > Computing and Information Technology Books > Computer programming / software engineering > Games development and programming > OUYA Game Development by Example: An all-inclusive, fun guide to making professional 3D games for the OUYA console
OUYA Game Development by Example: An all-inclusive, fun guide to making professional 3D games for the OUYA console

OUYA Game Development by Example: An all-inclusive, fun guide to making professional 3D games for the OUYA console


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About the Book

Taking you from your first prototype to a polished product ready to make its debut in the OUYA marketplace Key Features Book DescriptionThe OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of imagination. OUYA Game Development by Example uses a series of feature-based, step-by-step tutorials that teach beginners how to integrate essential elements into a game engine and then combine them to form a polished gaming experience.What you will learn Control camera functions, lighting, and appearance in a 3D game engine Script gameplay in Unity3D in the C# programming language Use the OUYA API to process input from controllers Create longer games by coding, saving, and loading systems Configure your computer to deploy code directly to the OUYA console Improve the appearance of games with materials and textures Implement inapp purchases in the game in order to monetize the game in a more effective manner Who this book is forUsing this book, you can get started with creating games without any game development experience. This book is perfect for anyone that wants to make video games but is unsure of where to start. It covers elements of game design, art, and programming comprehensively, and the engine used throughout all of the tutorials is very beginner-friendly. No prior knowledge is assumed or required for the tutorials in this book.

Table of Contents:
Table of Contents



    About the Author :
    Jack Donovan is a 24-year-old software engineer living in Brooklyn, New York. He graduated from Champlain College in Burlington, Vermont with a BS in game programming and soon after joined IrisVR, a startup founded in Burlington to create oneclick software for architects to visualize models in virtual reality. IrisVR moved to New York City after being accepted into the startup incubator program Techstars and has since moved to an independent office in NoHo, where Jack continues to work. Jack also wrote OUYA Game Development By Example, a book focused on the basics of developing games for the Android-powered OUYA console. Both books use the Unity3D engine for development, which Jack has been using to develop games and software in since 2010.


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    Product Details
    • ISBN-13: 9781849697231
    • Publisher: Packt Publishing Limited
    • Publisher Imprint: Packt Publishing Limited
    • Language: English
    • Sub Title: An all-inclusive, fun guide to making professional 3D games for the OUYA console
    • ISBN-10: 184969723X
    • Publisher Date: 20 May 2014
    • Binding: Digital (delivered electronically)
    • No of Pages: 268


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