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HTML5 Game Development by Example(Second Edition): Make the most of HTML5 techniques to create exciting games from scratch

HTML5 Game Development by Example(Second Edition): Make the most of HTML5 techniques to create exciting games from scratch


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About the Book

Key Features
    Book DescriptionThis book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.What you will learn
    • Build realtime network multiplayer games
    • Add physics to your canvas games by using the Box2D physics engine
    • Build a CSS3driven card game with transform and 3D flipping effects
    • Learn to add sounds to your games
    • Make a drawing tool in Canvas
    • Create multiple layers in a canvas game
    • Store game data persistently by using local storage
    • Use sprite sheets to create framebased animation
    Who this book is for

    This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.



    Table of Contents:
    Table of Contents
    1. Introducing HTML5 Games
    2. Getting started with DOM based games
    3. Building a memory matiching game in CSS3
    4. Building an untagle game with canvas and drawing API
    5. Building a canvas game masterclass
    6. Adding sound to your game
    7. Using local storage to store game data
    8. Building a multiplayer draw and guess game with web sockets
    9. Building a physics car game with box2d and canvas
    10. Deploying a game


    About the Author :
    Makzan focuses on the fields of web development and game design. He has over 14 years of experience in building digital products. He has worked on real-time multiplayer interaction games, iOS applications, and rich interactive websites. He has written three books, on building a Flash virtual world, and creating games with HTML5 and the latest web standards and developed a video course as well. He currently teaches courses in Hong Kong and Macao SAR. He writes tutorials and shares his know-how on makzan.net.


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    Product Details
    • ISBN-13: 9781785287886
    • Publisher: Packt Publishing Limited
    • Publisher Imprint: Packt Publishing Limited
    • Edition: Digital original
    • No of Pages: 354
    • ISBN-10: 1785287885
    • Publisher Date: 13 Jan 2025
    • Binding: Digital (delivered electronically)
    • Language: English
    • Sub Title: Make the most of HTML5 techniques to create exciting games from scratch


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