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Home > Computing and Information Technology Books > Computer programming / software engineering > Web programming > HTML5 Game Development with GameMaker: Experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game
HTML5 Game Development with GameMaker: Experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game

HTML5 Game Development with GameMaker: Experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game


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About the Book

Experience a captivating journey that will take you from creating a full-on shoot \'em up to your first social web browser game Key Features Build browser-based games and share them with the world Master the GameMaker Language with easy to follow examples Every game comes with original art and audio, including additional assets to build upon each lesson. Book DescriptionThe introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize them quickly and easily.HTML5 Game Development with GameMaker will show you how to make and release browser based games using practical examples. This book utilizes GameMaker's powerful scripting language allowing you to create your first game in no time. With this guide you will develop a thorough skill set and a coherent understanding of the tools to develop games of increasing complexity, gradually enhancing your coding abilities and taking them to a whole new level. The GameMaker Studio environment allows you to jump right into building browser based games quickly and releasing them online. The chapters focus on core practical elements, such as, artificial intelligence and creating challenging boss battles. This book guides you on how to use advanced features easily and effectively, these include, data structures and demonstrating how to create rigid body physics with simple explanations and visual examples. By the end of this book you will have an in-depth knowledge of developing and publishing online social browser based games with GameMaker.What you will learn Create great web based and social networking games, including games for Facebook, no experience is needed Implement Pathfinding and Artificial Intelligence Make games in various genres using the GameMaker Language Explore and appreciate the most popular mobile games genre, Physics based games Add unlockable levels, equipment and inventories Create amazing particle effects for any game Publish your games online, play with friends on Facebook Who this book is forThis book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

Table of Contents:
Table of Contents



    About the Author :
    Jason Lee has been writing software professionally for over 20 years, but his love for computers started over a decade earlier, in the fourth grade, when his dad brought home a Commodore 64. He has been working with Java for almost his entire career, with the last 12+ years focused primarily on Enterprise Java. He has written in-house web applications and libraries, and also worked on large, more public projects, such as the JavaServer Faces reference implementation Mojarra, GlassFish, and WebLogic Server. Jason is currently the President of the Oklahoma City Java Users Group, and is an occasional speaker at conferences. Ever the technology enthusiast, his current interests include cloud computing, mobile development, and emerging JVM languages. Apart from work, Jason enjoys spending time with his wife, Angela, and his two sons, Andrew and Noah. He is active in the music ministry of his local church, and enjoys reading, running, martial arts, and playing his bass guitar.


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    Product Details
    • ISBN-13: 9781849694117
    • Publisher: Packt Publishing Limited
    • Publisher Imprint: Packt Publishing Limited
    • Language: English
    • Sub Title: Experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game
    • ISBN-10: 1849694117
    • Publisher Date: 22 Apr 2013
    • Binding: Digital (delivered electronically)
    • No of Pages: 364


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