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Home > Computing and Information Technology Books > Computer programming / software engineering > Games development and programming > Mastering Unity Scripting: Learn advanced C# tips and techniques to make professional-grade games with Unity
Mastering Unity Scripting: Learn advanced C# tips and techniques to make professional-grade games with Unity

Mastering Unity Scripting: Learn advanced C# tips and techniques to make professional-grade games with Unity


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About the Book

Key Features Book DescriptionMastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.What you will learn Understand core C# concepts, such as class inheritance, interfaces, singletons, and static objects Implement effective Artificial Intelligence for NPCs Work with eventdriven programming to optimize your code Develop solid debugging and diagnostic techniques Get to know the Mono Framework and Linq in practical contexts Customize the rendering functionality for postprocess effects Code line of sight, view testing, and other useful algorithms Improve the quality of your code with the help of concepts such as attributes Who this book is for

Table of Contents:
Table of Contents

  1. C# Refresh ? Getting Up To Speed
  2. Debugging
  3. Singletons, Statics and Properties
  4. Event Driven Programming
  5. Cameras, Render Textures, and Scenes
  6. Working with Mono
  7. Artificial Intelligence
  8. Customizing the Unity Editor
  9. Working with Sprites, GUI and 2D
  10. Source Control and Other Tips


About the Author :
Alan Thorn is a multidisciplinary game developer, author, and educator with 16 years of industry experience. He makes games for PC desktop, mobile, and VR. He founded 'Wax Lyrical Games' and created the award-winning game Baron Wittard: Nemesis of Ragnarok, working as a designer, programmer, and artist. He has written 20 technical books on game development and presented fifteen video training courses. These cover gameplay programming, Unity development, 3D modelling, and animation. He has worked in game development education as a visiting lecturer for the National Film and Television School, as a lead teacher for Uppingham School, and as a senior lecturer at Teesside University.


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Product Details
  • ISBN-13: 9781784390563
  • Publisher: Packt Publishing Limited
  • Publisher Imprint: Packt Publishing Limited
  • Language: English
  • Sub Title: Learn advanced C# tips and techniques to make professional-grade games with Unity
  • ISBN-10: 1784390569
  • Publisher Date: 29 Jan 2015
  • Binding: Digital (delivered electronically)
  • No of Pages: 380


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Mastering Unity Scripting: Learn advanced C# tips and techniques to make professional-grade games with Unity
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Mastering Unity Scripting: Learn advanced C# tips and techniques to make professional-grade games with Unity
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