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Home > Computing and Information Technology Books > Computer programming / software engineering > Games development and programming > Unity Game Development Scripting: Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project
Unity Game Development Scripting: Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project

Unity Game Development Scripting: Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project


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About the Book

Key Features Book DescriptionThe intuitive and powerful Unity game engine is one of the most widely used and best loved packages for game development. Unity scripting is an essential but challenging skill to master in order to create custom game elements. Learning modular scripting allows you to rewrite as little code as possible as you deploy your scripts to multiple projects and work easier, quicker, and more efficiently than before. In each chapter of this book, you'll learn how to script new game elements. Beginning with making custom controls for the keyboard and mouse, as well as the Xbox 360 Controller, you'll then get to grips with more complex systems such as inventory, data saving, and artificial intelligence. As you create these elements, you'll also learn how to make your scripts simpler and easy to use. This will allow drag-and-drop deployment, which is to be used by designers and nonprogrammers. Finally, you'll combine all of your newfound skills to create your own complete game project.What you will learn Who this book is for

Table of Contents:
Table of Contents

  1. Interactive Input
  2. GUI Time
  3. Expandable Item Class
  4. Inventory
  5. Friendly AI (Or is it?)
  6. Keeping Score
  7. Save Yourself
  8. Sounds good!
  9. Optimization
  10. Putting it all together


About the Author :
Kyle D'Aoust has been programming for about 10 years. In 2004, at the age of 14, he taught himself the C++ language. By the end of high school, he had learned Visual Basic and JavaScript as well. In college, he majored in game production and specialized in the Unity engine using C#. After graduating from college, Kyle started his career with gamifying software. He is currently working as a Serious Games Developer at Quicken Loans, creating games used as training material.


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Product Details
  • ISBN-13: 9781783553648
  • Publisher: Packt Publishing Limited
  • Publisher Imprint: Packt Publishing Limited
  • Language: English
  • Sub Title: Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project
  • ISBN-10: 1783553642
  • Publisher Date: 22 Dec 2014
  • Binding: Digital (delivered electronically)
  • No of Pages: 202


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Unity Game Development Scripting: Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project
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