About the Book
Source: Wikia. Pages: 35. Chapters: Alimbic, Alimbic Artifact, Alimbic Turret v1.0, Alimbic Turret v2.7, Arcterra Gateway, Arcterra Gateway, Arctic Spawn, Barbed War Wasp, Biodefense Chamber A, Biodefense Chamber B, Blastcap, Blue Barbed War Wasp, Blue Door, Cartograph Artifact, Countdown, Cretaphid v4, Damaged Bridge, Disabled Jump Pad, Door Controller Unit, Elevator, EnemySpawner, Energy Router, Energy Tank, Fault Line, Fault Line, Frost Labyrinth, Fungus, Guard Node, Guardian, Gun Turret CPU, Ice, Ice Hive, Ice Hive, Imperialist, Judicator, Jump Pad, List of items in Metroid Prime Hunters, Missile Expansion, Octolith, Orange Blast Shield, Petrasyl, Portal, Proxy Lock, Psycho Bit v4.0, Purple Blast Shield, Purple Force Field, Quadtroid, Red Blast Shield, Sanctorus, Sanctorus, Shield Key, Shock Barrier, Shriekbat, Sic Transit, Sic Transit, Spectral Lock, Stronghold Void 1, Stronghold Void 2, Subterranean, Subterranean, Switch, Trace, ULF 67, Vault Door, Voldrum, War Wasp, Water, Weakened Column, Zoomer. Excerpt: This article or section requires a cleanup to meetWikitroid's quality standards.You can discuss this issue on the talk page or this page to improve it. Three Alimbics. The Alimbics were a race of beings in the game Metroid Prime Hunters. They fulfill much the same role in this game as the Luminoth do in Metroid Prime 2: Echoes and the Chozo in most other games in the series. Most of the information on the Alimbics is gleaned from lore scans in Metroid Prime Hunters, as the species no longer exists in physical form. The Alimbic species had a unique exoskeleton that enabled them to survive the harsh environments of the planets Alinos and Arcterra, as well as enlarged forebrains that have helped them avoid situations that could have led to the destruction of their race and granted them potent psionic abilities. Alimbics appear to have two armlike appendages, and possibly three legs (as does the Alimbic-mimicking Gorea). The race exhibited a floating head w...