About the Book
This book consists of articles from Wikia or other free sources online. Pages: 46. Chapters: Albion, Araby, Athel Loren, Averland, Border Princes, Bretonnia, Castle Drakenhof, Cathay, Cripple Peak, Dark Lands, Desolation of Nagash, Drakwald, Eastern Steppes, El Haikk, Erengrad, Estalia, Far Sea, Great Forest, Great Ocean, Grey Mountains, Hochland, Karak Ankor, Khemri, Khuresh, Kingdoms of Ind, Kislev, Luccini, Lustria, Mannslieb and Morrslieb, Marienburg, Middenheim, Middenland, Miragliano, Mountains of Mourn, Mourkain, Mousillon, Nagarythe, Nagashizzar, Naggaroth, Nehekhara, New World, Nippon, Nuln, Ogre Kingdoms, Old World, Ostermark, Parvona, Plain of Bones, Realm of Chaos, Remas, River Lynsk, River Reik, Sea of Claws, Sea of Dread, Skavenblight, Solland, Southlands, Stirland, Talabheim, Temple of Blood, The Empire, The Moot, The World of Warhammer, Tilea, Tiranoc, Tobaro, Trantio, Ulthuan, Vaul's Anvil, Verezzo, Wissenland, World's Edge Mountains, Yvresse, Zharr Naggrund, Zhufbar. Excerpt: Albion is a small, windswept island off the coast of Norsca in the Great Ocean. It is said that it rains every day in Albion, the islands are shrouded in mist and heavy fog and the land is predominantly bogs, marshes and fens. This damp and gloomy environment is inhabited by tribes of woad-wearing humans, led by Truthsayers, guardian of the mysterious Ogham stones, and inhabited by creatures such as giants and the strange fimir. The isle of Albion could possibly be similar to Great Britain or Ireland. The island of Albion first entered the annals of history when it was chosen as a location for the stone circles errected by the Lizardmen and the High Elves during the First Great War against Chaos. The circular formations of standing Ogham stones are part of the ancient network of magical devices that direct the raw Winds of Magic that blow from the Realm of Chaos at the north pole of the world towards the vortex at Ulthuan. The mild, damp, stormy weather and the degenerate ...