About the Book
This book consists of articles from Wikia or other free sources online. Pages: 56. Chapters: Fallout: Brotherhood of Steel derived statistics, Fallout: New Vegas derived statistics, Fallout 2 derived statistics, Fallout 3 derived statistics, Fallout derived statistics, Fallout Tactics derived statistics, J.E. Sawyer's Fallout RPG derived statistics, Lionheart derived statistics, Van Buren derived statistics, Derived statistic, Critical chance, Hit Point, Action points, Carry weight, Critical chance, Damage resistance, Damage Threshold, Dehydration, Fatigue, Fire resistance, Hit Point, Melee damage, Perk rate, Poison resistance, Radiation resistance, Sleep, Starvation, Unarmed damage, Action points, Armor class, Carry weight, Critical chance, Damage resistance, Damage Threshold, Healing rate, Hit Point, Melee damage, Party limit, Perk rate, Poison resistance, Radiation resistance, Sequence, Skill rate, Action points, Carry weight, Critical chance, Damage resistance, Fire resistance, Hit Point, Melee damage, Perk rate, Poison resistance, Radiation resistance, Skill rate, Unarmed damage, Action points, Armor class, Bonus damage, Carry weight, Critical chance, Damage resistance, Damage Threshold, Healing rate, Hit Point, Melee damage, Perk rate, Poison resistance, Radiation resistance, Sequence, Skill rate, Action points, Armor class, Carry weight, Critical chance, Damage resistance, Damage Threshold, Healing rate, Hit Point, Melee damage, Perk rate, Poison resistance, Radiation resistance, Sequence, Skill rate, Carry weight, Healing rate, Hit Point, Melee damage, Perk rate, Sequence, Skill rate, Action points, Armor class, Healing rate, Hit Point, Action points, Armor class, Carry weight, Critical chance, Damage resistance, Healing rate, Hit Point, Melee damage, Perk rate, Radiation resistance, Sequence, Skill rate. Excerpt: Derived statistics or secondary statistics in the strict sense are attributes of a character in the SPECIAL system which are based on (or...