About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 94. Chapters: ASCII art, Fractal art, Digital art, Ars Electronica Center, Digital media, Interactive art, Demoscene, Desmond Paul Henry, New media art, New media art preservation, Glitch art, Digital painting, Spriting, Photographic mosaic, Hybrid arts, Computer art scene, Internet art, Mouchette.org, Kisekae Set System, Cyberformance, Electronic art, Gray Area Foundation for the Arts, Sara Garden Armstrong, Eyebeam Art and Technology Center, Maurice Benayoun, Tradigital art, Pixel art, Scott Snibbe, Computer Arts Society, V2 Institute for the Unstable Media, The Thing, Graphic art software, Scott Kildall, Evolver, Janos Negyesy, Computational photography, UpStage, Blast Theory, Roman Verostko, Information art, GrafX2, New media artist, Algorithmic art, Software art, Brian Reffin Smith, Electric Sheep, Diffusion-limited aggregation, Rhizome, Jasia Reichardt, Olga Kisseleva, Free Art and Technology Lab, Nicole Stenger, Cybernetic Serendipity, Synth, Shredder 1.0, Machfeld, New Media Caucus, Evolutionary art, Low-complexity art, Scott Draves, Palle Torsson, Julie Freeman, Digital illustration, Impressionist mosaics, IPhone art, Speed painting, Honor Harger, Fractal-generating software, Nicola Pezzetta, NEAT Particles, Ultra Fractal, Amy Alexander, Via Art, Radioqualia, Dynamic Painting, Brownian tree, Rider Spoke, Jurgen Ziewe, Black Shoals, Ulrike and Eamon Compliant, Artpack, Cyberarts, The Tunnel under the Atlantic, Signwave, Net.flag, Can You See Me Now?, CG artwork, Alphabet Synthesis Machine, Chris Joseph, USB dead drop, Unfolding Object, Programmer art, Scenery generator, War President, Poem Field.