About the Book
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 55. Chapters: Compiler, DLL hell, Linker, Library, Name mangling, Dynamic-link library, Dynamic loading, DLL injection, FastCode, Position-independent code, Name resolution, Platform-independent GUI library, List of optical character recognition software, Dynamic linker, Feature Selection Toolbox, List of platform-independent GUI libraries, DX Studio, CookXml, FFTW, MuParser, Object file, Run time, Name binding, Common Modeling Infrastructure, Wrapper library, Static library, GledPlay, Static build, Parboiled, Loader, Open MPI, Rebasing, XStream, Open Source Physics, Relocation, Flake, Runtime library, Xft, Pkg-config, Rpath, Language binding, Relocation table, EDXL Sharp, Haptik Library, PortAudio, Maggie, PTK Toolkit, Poshlib, Ntropy, FFTPACK, GLGE, Library of Efficient Data types and Algorithms, Extremely Reusable Monitoring API, SimGear, Graphics Environment for Multimedia, C5 Generic Collection Library for C Sharp and CLI, HIVE, Adobe FDK, WebGLU, X-PLOR, QuickWin, Google C++ Mocking Framework, GLTT, PortMusic, PortMidi, CSLU Toolkit, Crystallography and NMR system.