Books written by Sebastian Di Giuseppe Bookswagon UAE
Sebastian Di Giuseppe

Sebastian Di GiuseppeSebastian Di Giuseppe started back in 2011 with Java game development and native Android development. With a huge passion, he spent a lot of time learning the different areas of game development, exploring programming areas, and creating prototypes o all kinds for several platforms. With a good plan for his improvement while having a full time job as an Android developer, he also spends a lot of time on the forum, java-gaming.org, learning and making contacts. He joined forces with a graphic designer and a musician to peruse more professional tasks and updates on their work that led him to meet a team of developers who called themselves Deeep Games. With them, he took a step up and also learned project and product management. With time, he joined and consulted other game development teams on management and processes. He now works as a full-time project and product manager and you can see him hang out on the Indie Game Developers' Facebook group posting updates on prototypes, ideas, or recruiting for future projects. You check out his LinkedIn profile at https://ar.linkedin.com/in/sebadigiuseppe or his Facebook profile at https://www.facebook.com/sebastian.digiuseppe.54. Read More Read Less

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1.
Building a 3D Game with LibGDX
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AED151
Binding:
Paperback
Release:
29 Aug 2016
Language:
English
International Edition
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2.
Building a 3D Game with LibGDX
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AED119
Binding:
Digital (delivered electronically)
Release:
29 Aug 2016
Language:
English
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