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Ron Fosner

Ron FosnerA graphics programmer for nearly 20 years, Ron Fosner wrote the book OpenGL Programming for Windows 95 and Windows NT, published articles for Microsoft Systems Journal, Dr. Dobb’s, Game Developer Magazine, Gamasutra and Microsoft Developer Network CD's, and lectured at the Windows Developer and Game Developers conferences. He currently runs DirectX.com, a graphics consultancy firm. Read More Read Less

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1.
Real-Time Shader Programming
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AED328
Binding:
Digital (delivered electronically)
Release:
14 May 2014
Language:
English
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2.
OpenGL Programming for Windows 95 and Windows NT
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AED150
Binding:
Digital (delivered electronically)
Release:
29 Oct 1996
Language:
English
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3.
OpenGL Programming for Windows 95 and Windows NT
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AED173
Binding:
Paperback
Release:
08 Jan 1997
Language:
English
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4.
Real-Time Shader Programming
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AED422
Binding:
Digital (delivered electronically)
Release:
10 Jan 2010
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