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Nick Cano

Nick Cano

Nick Cano wrote his first scripts for open source game servers when he was 12 and has been a part of the game-hacking community ever since. He has years of experience in detecting and defending against malware, and advises developers and deigners on best practices to protect their games against bots. Nick has spoken about his research and tools at many conferences.

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1.
Game Hacking
Publisher: No Starch Press,US
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AED153
Binding:
Paperback
Release:
01 Jul 2016
Language:
English
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2.
Game Hacking
Publisher: No Starch Press
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AED70
Binding:
Digital (delivered electronically)
Release:
20 Jul 2016
Language:
English
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