Michael QuandtMichael Quandt has been working with games, from XNA to DirectX to Unity, as a hobbyist and professional for four years. He has spoken at local game development conferences and workshops while working with Microsoft Australia as a Technical Evangeist. Since then he has contributed to the translation of multiple major franchise games to the Windows Store platform, and continues to work with local developers and students to get them involved in game development and bringing their best to the Windows platform. Read More Read Less
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