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David Ignacio García

David Ignacio GarcíaDavid Ignacio García is a real-time 3D technologist, entrepreneur, and educator focused on building robust Unreal Engine pipelines and solutions, with a long-standing commitment to the real-time ecosystem. Trained as an architect, he transitioned fro architectural visualization into interactive simulation and virtual production, leading teams that design scalable Unreal Engine workflows for AEC, entertainment, and enterprise. He is the founder of BaboonLab, an Epic Games Service Partner specializing in Unreal Engine consulting, education, and project development, and the creator of IdealTwin, a SaaS platform that brings data-driven digital twin experiences to the web and Unreal Engine. A Gold Unreal Authorized Instructor, David has trained hundreds of students and professionals through UT-HUB and Epic programs, including the Unreal Fellowship, where he has served as TA, Mentor, and Senior Instructor. He also serves at Epic Games as Partner x Education Advisor across Europe and the Middle East, strengthening the partner and education ecosystem and accelerating adoption of production-ready workflows. David's work spans city-scale visualization, procedural worldbuilding, performance optimization, and pixel-streaming deployments, with a consistent emphasis on maintainable, production-ready practices. His goal is to bridge creative intent and technical execution so teams can deliver expansive, real-time worlds with confidence. Read More Read Less

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1.
Building Open World Landscapes with Unreal Engine 5
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AED241
Binding:
Paperback
Release:
28 Nov 2025
Language:
English
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Viajar de mochilero
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AED120
Binding:
Paperback
Release:
18 Sep 2015
Language:
Spanish
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Building Open World Landscapes with Unreal Engine 5
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AED125
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Digital (delivered electronically)
Release:
28 Nov 2025
Language:
English
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