Brian BradleyBrian Bradley is a selftaught 3D artist and Training Author who started experimenting with creative software and 3D applications back in 1993. By the mid 90s, he was running his own small multimedia business working on projects as diverse as corporat logos, graphic design for clothing and vehicles, as well as developing full product and architectural visualization projects. In 2007, he turned the attention of his familyrun studio toward fulltime production of CG Training, focusing initially on 3ds Max along with the mental ray and VRay render engines. In 2012, he joined the ranks of Training Authors producing course for the lynda.com online training library, producing (among others) VRaybased courses for 3ds Max, Maya, and of course, SketchUp. Recently, Brian and his team have completed a revamp of the vrayelite.com website that they run and they plan to work at slowly but surely expanding both the level and quality of training and content that it houses. Read More Read Less
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