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Benjamin Carnall

Benjamin CarnallBenjamin Carnall is an enthusiastic and dedicated programmer whose love for problem solving led him to the world of game development. He relishes opportunities to learn new and interesting ways to create gameplay experiences for others. Ben began hisjourney with Game Development in 2012, after he graduated from Media Design School with a diploma in interactive gaming. He then went on to graduate from the same university with a bachelors of software engineering in 2014. Since then, Ben has immersed himself in the Game Development community of New Zealandstarting out as a programming contractor and working on various titles around Auckland. He then began to work as a lecturer at Media Design School and taught Graphics programming for games, Physics programming for games, and Sony PlayStation development at the bachelors level. Most recently, Ben has been working as a programmer for the studio Aroura44, developing a title called Ashen. Read More Read Less

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1.
Unreal Engine 4.X By Example
3.3 (4)
AED266
Binding:
Paperback
Release:
29 Jul 2016
Language:
English
International Edition
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2.
Unreal Engine 4.X By Example
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AED161
Binding:
Digital (delivered electronically)
Release:
08 Jul 2025
Language:
English
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