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Allen Sherrod

Allen SherrodAllen Sherrod is an experienced author in the field of video game development. Allen's past works include two editions of Ultimate Game Programming with DirectX, Ultimate 3D Game Engine Design and Architecture, Game Graphics Programming, and Data Strctures and Algorithms for Game Developers. Allen has also contributed to the Game Developer's Magazine, the Game Programming Gems 6 book, to the Gamasutra.com website, and is the creator of www.UltimateGameProgramming.com. Read More Read Less

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1.
Game Graphics Programming
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AED187
Binding:
SA
Release:
26 Jun 2008
Language:
English
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2.
Ultimate Game Programming with DirectX
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AED0
Binding:
Mixed media product
Release:
21 Jan 2009
Language:
English
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3.
Beginning Directx 11 Game Programming
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AED0
Binding:
Paperback
Release:
18 May 2011
Language:
English
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4.
Ultimate Game Programming with Directx
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AED167
Binding:
Mixed media product
Language:
English
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5.
Ultimate 3D Game Engine Design & Architecture with CD
Publisher: Delmar
1.0 (2)
AED0
Binding:
Paperback
Release:
2007
Language:
English
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6.
iOS Game Programming
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AED424
Binding:
Digital (delivered electronically)
Release:
30 May 2021
Language:
English
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7.
iOS Game Programming
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AED105
Binding:
Digital (delivered electronically)
Release:
30 May 2021
Language:
English
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8.
Data Structures and Algorithms for Game Developers
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AED186
Binding:
SA
Release:
04 May 2007
Language:
English
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9.
iOS for Game Programmers
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AED137
Binding:
Digital (delivered electronically)
Release:
16 Jan 2015
Language:
English
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10.
Data Structures and Algorithms for Game Developers
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AED191
Binding:
Digital (delivered electronically)
Release:
/12/2007
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11.
Essential XNA Game Studio 2.0 Programming
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AED191
Binding:
Digital (delivered electronically)
Release:
16 Jun 2008
Language:
English
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12.
Ultimate 3D Game Engine Design & Architecture
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AED120
Binding:
Paperback
Release:
24 Aug 2009
Language:
English
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13.
Ultimate 3d Game Engine Design and Architecture
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AED57
Binding:
SA
Release:
08 Dec 2006
Language:
English
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