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Aaron Boudreaux

Aaron BoudreauxAaron Boudreaux is a Ph.D. student in computer science at the University of Louisiana at Lafayette. He received his bachelor’s degree in computer science from Nicholls State University in 2004 and his master’s from the University of Louisiana at Lafaette in 2007. He is currently working on completing his dissertation on the effects of performance control parameters on heterogeneous, autonomous agent teams in video games. Aaron has published around 10 papers in peer-reviewed conferences and journals on both artificial intelligence and computer science education topics. In addition to his research, Aaron is heavily involved with UL Lafayette’s Video Game Design and Development curriculum. Read More Read Less

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1.
Algorithmic and Architectural Gaming Design
Publisher: Idea Group,U.S.
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AED836
Binding:
Hardback
Release:
31 May 2012
Language:
English
International Edition
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2.
Identifying and Prioritizing Systemically Important Entities
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4.
Algorithmic and Architectural Gaming Design: Implementation and Development
Publisher: IGI Global
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AED707
Binding:
Digital download and online
Release:
31 May 2012
Language:
English
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5.
Algorithmic and Architectural Gaming Design: Implementation and Development
Publisher: IGI Global
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AED58
Binding:
Digital download and online
Release:
31 May 2012
Language:
English
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6.
Algorithmic and Architectural Gaming Design: Implementation and Development
Publisher: IGI Global
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AED145
Binding:
SA
Release:
31 May 2012
Language:
English
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