Creating Applications with Mozilla
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Creating Applications with Mozilla

Creating Applications with Mozilla

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About the Book

Mozilla is not just a browser. Mozilla is also a framework that allows developers to create cross-platform applications. This framework is made up of JavaScript, CSS (Cascading Style Sheets), and Mozilla's XUL (XML-based User-interface Language) as well as the Gecko rendering engine, XBL (eXtensible Binding Language), XPCOM (Mozilla's component model), and several other components. This volume explains how applications are created with Mozilla and provides step-by-step information about how you can create your own programs using Mozilla's powerful cross-platform development framework. This book also shows examples of many different types of existing applications to demonstrate some of the possibilities of Mozilla application development. One of Mozilla's biggest advantages for a developer is that Mozilla-based applications are cross-platform, meaning programs work the same on Windows as they do on Linux or the Mac OS. Working through the book, you are introduced to the Mozilla development environment and after installing Mozilla, you quickly learn to create simple applications. After the initial satisfaction of developing your own portable applications, the book branches into topics on modular development and packaging your application. In order to build more complex applications, coverage of XUL, JavaScript, and CSS allow you to discover how to customize and build out your application shell. The second half of the book explores more advanced topics including UI enhancement, localization, and remote distribution. Mozilla 1.0 was released on June 5th, 2002, after more than four years of development as an open source project. This book has been written so that all of the information and examples will work with this release and any of the 1.0.x maintenance releases. In addition to Netscape's Mozilla-based browsers (Netscape 6.x and 7.x), the Mozilla framework has been used to create other browsers such as Galeon and Chimera, and chat clients such as ChatZilla and JabberZilla. Developers have also used Mozilla to create games, development tools, browser enhancements, as well as all sorts of other types of applications.

Table of Contents:
Preface 1. Mozilla as Platform Visualizing Mozilla's Front End Setting Up Your System Mozilla Applications 2. Getting Started Simple XUL Example Basic XUL Concepts Making Mozilla Work for You Displaying XUL Files as Chrome Creating a Package Launching the Application 3. XUL Elements and Features The XUL Document Object Application Windows Application Widgets Tabular and Hierarchical Information Words and Pictures Form Controls Widget Interaction Content Panels The Box Model XUL Attributes Overlays The Extras Building the Application Shell 4. CSS in Mozilla pplications Interface Basics Introduction to CSS in Mozilla Mozilla Skins Creating New Skins What Is Possible in a Skin? 5. Scripting Mozilla Faces of JavaScript in Mozilla JavaScript and the DOM Adding Scripts to the UI XPConnect and Scriptable Components JavaScript Application Code 6. Packaging and Installing Applications Packaging and Installing Overview Packaging Mozilla Applications Installing Mozilla Applications Finishing Things Up Extra Tricks for Customizing an Application 7. Extending the UI with XBL What Is XBL? Anatomy of a Binding Adding Behavior to Bindings XBL and the DOM Inheritance Event Handling Resources for Bindings 8. XPCOM What Is XPCOM? Creating XPCOM Components 9. XUL Templates Understanding XUL Templates Enhancing XUL Templates Using Other XUL Tags for Templates 10. RDF, RDF Tools, and the Content Model RDF Basics The Mozilla Content Model RDF Components and Interfaces Template Dynamics JSLib RDF Files Manifests 11. Localization Localization Basics DTD Entities String Bundles Programming and Localization The Chrome Registry and Locale Localization Issues 12. Remote Applications Directions in Remote Application Development Basic Remote Application Example Setting Up XPFE for Remote Applications Generated Content Certificate Authorities and Digital Signatures Creating Signed Remote Applications Expanded Privileges in Mozilla Signed Remote Snake Game Mozilla's XML Extras and SOAP Looking Forward A. Getting and Building the Mozilla Source B. Development Tools C. Programmer's Reference Index


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Product Details
  • ISBN-13: 9780596000523
  • Publisher: O'Reilly Media
  • Publisher Imprint: O'Reilly Media
  • Language: English
  • Returnable: N
  • ISBN-10: 0596000529
  • Publisher Date: 29 Oct 2002
  • Binding: Paperback
  • No of Pages: 460


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