Buy Developing VR Applications with Unity at Bookstore UAE
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Home > Art, Film & Photography > Industrial / commercial art & design > Illustration & commercial art > Computer game art > Developing VR Applications with Unity: Build Immersive Virtual Reality Experiences
Developing VR Applications with Unity: Build Immersive Virtual Reality Experiences

Developing VR Applications with Unity: Build Immersive Virtual Reality Experiences


     0     
5
4
3
2
1



International Edition


X
About the Book

DEVELOPING VR APPLICATIONS WITH UNITY Build Immersive Virtual Reality Experiences Step into the future of interactive technology with "DEVELOPING VR APPLICATIONS WITH UNITY: Build Immersive Virtual Reality Experiences," your comprehensive guide to creating captivating virtual reality (VR) applications using the powerful Unity platform. Whether you're a budding developer eager to explore the VR landscape or a seasoned programmer aiming to expand your skill set, this book provides everything you need to design, develop, and deploy stunning VR experiences that engage and inspire. Unlock the full potential of Unity's versatile tools as you navigate through a structured, hands-on approach to VR development. From setting up your development environment to mastering advanced VR techniques, this book ensures you build a solid foundation while pushing the boundaries of what's possible in virtual reality. Key features include: Introduction to Virtual Reality and Unity: Understand the fundamentals of VR technology and why Unity is the ideal platform for VR development. Setting Up Your VR Development Environment: Learn how to configure Unity for VR, including hardware integration with popular VR headsets like Oculus Rift, HTC Vive, and more. Creating Interactive VR Worlds: Design and build immersive environments that respond intuitively to user interactions. VR User Interface Design: Develop intuitive and accessible user interfaces tailored for the VR experience. Scripting and Interactivity in VR: Harness the power of C# in Unity to create dynamic and responsive VR applications. Optimizing Performance for VR: Implement best practices to ensure smooth and high-performance VR experiences across various devices. Advanced VR Techniques: Explore complex topics such as spatial audio integration, physics-based interactions, and multi-user VR environments. Testing and Debugging VR Applications: Utilize effective strategies to test and troubleshoot your VR projects, ensuring reliability and user satisfaction. Deploying VR Applications: Learn the steps to publish your VR applications to different platforms, including PC, mobile, and standalone VR headsets. Future Trends in VR Development: Stay ahead with insights into the latest advancements and future directions in VR technology and Unity development. Each chapter is enriched with practical examples, step-by-step tutorials, and real-world projects that reinforce your learning and build a robust portfolio of VR applications. Additionally, gain access to exclusive online resources, including sample code, project files, and interactive tutorials, to support your development journey. "DEVELOPING VR APPLICATIONS WITH UNITY" not only equips you with the technical skills required to create mesmerizing VR experiences but also fosters a creative mindset essential for innovation in the rapidly evolving VR industry. Whether you're aiming to develop the next big VR game, create educational simulations, or design virtual tours, this book is your indispensable companion to achieving excellence in VR development. Don't miss the opportunity to be at the forefront of virtual reality innovation. Invest in "DEVELOPING VR APPLICATIONS WITH UNITY: Build Immersive Virtual Reality Experiences" today and transform your ideas into immersive realities that captivate audiences worldwide!


Best Sellers


Product Details
  • ISBN-13: 9798305314052
  • Publisher: Independently Published
  • Publisher Imprint: Independently Published
  • Height: 229 mm
  • No of Pages: 258
  • Returnable: N
  • Sub Title: Build Immersive Virtual Reality Experiences
  • Width: 152 mm
  • ISBN-10: 8305314057
  • Publisher Date: 30 Dec 2024
  • Binding: Paperback
  • Language: English
  • Returnable: N
  • Spine Width: 14 mm
  • Weight: 399 gr


Similar Products

Add Photo
Add Photo

Customer Reviews

REVIEWS      0     
Click Here To Be The First to Review this Product
Developing VR Applications with Unity: Build Immersive Virtual Reality Experiences
Independently Published -
Developing VR Applications with Unity: Build Immersive Virtual Reality Experiences
Writing guidlines
We want to publish your review, so please:
  • keep your review on the product. Review's that defame author's character will be rejected.
  • Keep your review focused on the product.
  • Avoid writing about customer service. contact us instead if you have issue requiring immediate attention.
  • Refrain from mentioning competitors or the specific price you paid for the product.
  • Do not include any personally identifiable information, such as full names.

Developing VR Applications with Unity: Build Immersive Virtual Reality Experiences

Required fields are marked with *

Review Title*
Review
    Add Photo Add up to 6 photos
    Would you recommend this product to a friend?
    Tag this Book Read more
    Does your review contain spoilers?
    What type of reader best describes you?
    I agree to the terms & conditions
    You may receive emails regarding this submission. Any emails will include the ability to opt-out of future communications.

    CUSTOMER RATINGS AND REVIEWS AND QUESTIONS AND ANSWERS TERMS OF USE

    These Terms of Use govern your conduct associated with the Customer Ratings and Reviews and/or Questions and Answers service offered by Bookswagon (the "CRR Service").


    By submitting any content to Bookswagon, you guarantee that:
    • You are the sole author and owner of the intellectual property rights in the content;
    • All "moral rights" that you may have in such content have been voluntarily waived by you;
    • All content that you post is accurate;
    • You are at least 13 years old;
    • Use of the content you supply does not violate these Terms of Use and will not cause injury to any person or entity.
    You further agree that you may not submit any content:
    • That is known by you to be false, inaccurate or misleading;
    • That infringes any third party's copyright, patent, trademark, trade secret or other proprietary rights or rights of publicity or privacy;
    • That violates any law, statute, ordinance or regulation (including, but not limited to, those governing, consumer protection, unfair competition, anti-discrimination or false advertising);
    • That is, or may reasonably be considered to be, defamatory, libelous, hateful, racially or religiously biased or offensive, unlawfully threatening or unlawfully harassing to any individual, partnership or corporation;
    • For which you were compensated or granted any consideration by any unapproved third party;
    • That includes any information that references other websites, addresses, email addresses, contact information or phone numbers;
    • That contains any computer viruses, worms or other potentially damaging computer programs or files.
    You agree to indemnify and hold Bookswagon (and its officers, directors, agents, subsidiaries, joint ventures, employees and third-party service providers, including but not limited to Bazaarvoice, Inc.), harmless from all claims, demands, and damages (actual and consequential) of every kind and nature, known and unknown including reasonable attorneys' fees, arising out of a breach of your representations and warranties set forth above, or your violation of any law or the rights of a third party.


    For any content that you submit, you grant Bookswagon a perpetual, irrevocable, royalty-free, transferable right and license to use, copy, modify, delete in its entirety, adapt, publish, translate, create derivative works from and/or sell, transfer, and/or distribute such content and/or incorporate such content into any form, medium or technology throughout the world without compensation to you. Additionally,  Bookswagon may transfer or share any personal information that you submit with its third-party service providers, including but not limited to Bazaarvoice, Inc. in accordance with  Privacy Policy


    All content that you submit may be used at Bookswagon's sole discretion. Bookswagon reserves the right to change, condense, withhold publication, remove or delete any content on Bookswagon's website that Bookswagon deems, in its sole discretion, to violate the content guidelines or any other provision of these Terms of Use.  Bookswagon does not guarantee that you will have any recourse through Bookswagon to edit or delete any content you have submitted. Ratings and written comments are generally posted within two to four business days. However, Bookswagon reserves the right to remove or to refuse to post any submission to the extent authorized by law. You acknowledge that you, not Bookswagon, are responsible for the contents of your submission. None of the content that you submit shall be subject to any obligation of confidence on the part of Bookswagon, its agents, subsidiaries, affiliates, partners or third party service providers (including but not limited to Bazaarvoice, Inc.)and their respective directors, officers and employees.

    Accept

    Fresh on the Shelf


    Inspired by your browsing history


    Your review has been submitted!

    You've already reviewed this product!