AI in Gaming Crafting Immersive, Intelligent Worlds
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Home > Computing and Information Technology > Computer programming / software engineering > Games development and programming > AI in Gaming Crafting Immersive, Intelligent Worlds: Enhance game design with AI for NPCs and player experiences
AI in Gaming Crafting Immersive, Intelligent Worlds: Enhance game design with AI for NPCs and player experiences

AI in Gaming Crafting Immersive, Intelligent Worlds: Enhance game design with AI for NPCs and player experiences


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About the Book

Smarter AI. Deeper worlds. Happier players. In AI in Gaming: Crafting Immersive, Intelligent Worlds, you'll learn how to design, implement, and ship game AI that feels alive-NPCs that think, worlds that adapt, and experiences that keep players coming back. From classic behavior trees to cutting-edge machine learning and LLM-driven dialogue, this practical guide shows you exactly how to turn design ideas into responsive, memorable gameplay. Inside, you'll learn to: Design believable NPCs with behavior trees, GOAP, utility AI, and blackboard systems. Build adaptive enemies and allies using perception, memory, and decision-making models. Implement pathfinding and navigation (A*, NavMesh, crowds) that scale to complex levels. Use procedural content generation (PCG) to create fresh levels, loot, quests, and encounters. Apply dynamic difficulty adjustment (DDA) and player modeling to personalize challenge and flow. Integrate machine learning for tactics, strategy, and emergent behaviors-plus sim-to-real testing. Add natural dialogue: LLM-assisted NPCs, branching conversations, and context-aware barks. Instrument telemetry and analytics to measure fun, tune balance, and improve retention. Ship across engines and teams: Unity ML-Agents, Unreal AI tools, Godot, and clean production pipelines. With hands-on patterns, code-ready diagrams, and design checklists, this book bridges gameplay vision and engineering execution-so you can deliver AI that elevates every minute of play. Who This Book Is For Game AI programmers and gameplay engineers Designers who want practical patterns for smarter encounters Indies and students building standout experiences on any engine Producers and leads seeking reliable AI systems that scale Great games aren't scripted-they react. Build AI that makes every playthrough feel new.


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Product Details
  • ISBN-13: 9798299103854
  • Publisher: Independently Published
  • Publisher Imprint: Independently Published
  • Height: 229 mm
  • No of Pages: 196
  • Returnable: N
  • Sub Title: Enhance game design with AI for NPCs and player experiences
  • Width: 152 mm
  • ISBN-10: 8299103851
  • Publisher Date: 21 Aug 2025
  • Binding: Paperback
  • Language: English
  • Returnable: N
  • Spine Width: 11 mm
  • Weight: 322 gr


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AI in Gaming Crafting Immersive, Intelligent Worlds: Enhance game design with AI for NPCs and player experiences
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