Game Programming with Unity and C#
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Book 1
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Book 1
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Book 1
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Game Programming with Unity and C#

Game Programming with Unity and C#


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About the Book

Are you tired of great game ideas dying in the prototype phase? Ready to move past fragmented tutorials and build the kind of finished, polished project that secures a professional job? The biggest hurdle facing aspiring developers isn't just learning C# syntax, but bridging the daunting gap between a functional demo and a shippable, commercial product. Most guides leave you stranded when it comes to vital, non-glamorous requirements: the complex art of optimization, implementing secure data saving, setting up stable network synchronization, and navigating the maze of deploying to platforms like Steam, Itch.io, or the mobile app stores. This gap is where great projects-and promising careers-stall. Game Programming with Unity and C# is your definitive blueprint, built on the practical, hands-on Code-Along Philosophy. We guide you from foundational C# scripting to advanced, professional systems. You will master essential skills like building robust JSON saving and loading systems, implementing the powerful Object Pooling pattern to crush performance-killing frame rate bugs, and developing responsive multiplayer features using Netcode for GameObjects. You won't just learn to code; you'll learn to code professionally. Discover how to use the Unity Profiler to diagnose issues, add engaging visual "juice" like screen shake and dynamic audio, and successfully package your game for global release, complete with Monetization (IAP and Ads). This is more than a book-it's a career accelerator. Invest in the professional skills that launch successful projects and secure careers. Get your copy today and transform into the solution architect the industry is searching for.


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Product Details
  • ISBN-13: 9798275194319
  • Publisher: Independently Published
  • Publisher Imprint: Independently Published
  • ISBN-10: 8275194318
  • Publisher Date: 19 Nov 2025


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