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Home > Computing and Information Technology > Computer programming / software engineering > Games development and programming > C++ Game Development for 2026: Next-Gen Graphics and Performance: Harnessing Modern C++ Standards, Advanced Rendering, and High-Performance Techniques for Tomorrow's Games
C++ Game Development for 2026: Next-Gen Graphics and Performance: Harnessing Modern C++ Standards, Advanced Rendering, and High-Performance Techniques for Tomorrow's Games

C++ Game Development for 2026: Next-Gen Graphics and Performance: Harnessing Modern C++ Standards, Advanced Rendering, and High-Performance Techniques for Tomorrow's Games


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About the Book

Reactive PublishingStep into the future of game creation with C++ Game Development for 2026: Next-Gen Graphics and Performance. Written by Takehiro Kanegi, this definitive guide bridges the gap between cutting-edge theory and real-world implementation, empowering developers to craft immersive, visually stunning, and lightning-fast games. From mastering the latest C++ standards to unlocking GPU-accelerated rendering pipelines, readers will gain the knowledge to design scalable architectures and optimize every frame for maximum performance. Explore real-time ray tracing, shader programming, physics simulation, memory-efficient systems, and next-generation engine design. With hands-on examples and production-ready techniques, this book equips you to tackle the challenges of multi-platform deployment, VR/AR integration, and the high expectations of modern players. Whether you're a professional developer pushing your engine to the limit or an ambitious creator building the games of tomorrow, C++ Game Development for 2026 is your blueprint for next-gen success.


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Product Details
  • ISBN-13: 9798264511868
  • Publisher: Independently Published
  • Publisher Imprint: Independently Published
  • Height: 229 mm
  • No of Pages: 794
  • Spine Width: 40 mm
  • Weight: 1092 gr
  • ISBN-10: 8264511864
  • Publisher Date: 09 Sep 2025
  • Binding: Paperback
  • Language: English
  • Returnable: N
  • Sub Title: Next-Gen Graphics and Performance: Harnessing Modern C++ Standards, Advanced Rendering, and High-Performance Techniques for Tomorrow's Games
  • Width: 152 mm


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