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Home > History and Archaeology > Archaeology > Archaeological science, methodology and techniques > Virtual Reality in Archaeology
Virtual Reality in Archaeology

Virtual Reality in Archaeology


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About the Book

The 26th annual conference on Computer Applications and Quantitative Methods in Archaeology (1998) included a number of papers on virtual reality and its contribution to archaeology and to archaeologists. The 31 papers presented here reflect the wide range of applications of virtual reality, the various techniques used, and different methodological and theoretical approaches taken. Includes contributions on the facial reconstruction and visualisation of Egyptian mummies, a computer simulation of Stonehenge, a walk-through of an ancient Japanese village, virtual museums and other environments, and much more.

Table of Contents:
PRESENTATION By Nick Ryan; THE DIVERSITY OF ARCHAEOLOGICAL VIRTUAL WORLDS By Juan A. Barceló, Maurizio Forte and Donald H. Sanders; VISUALIZING WHAT MIGHT BE: AN INTRODUCTION TO VIRTUAL REALITY TECHNIQUES IN ARCHAEOLOGY by Juan A. Barceló; ARCHAEOLOGICAL PUBLICATIONS USING VIRTUAL REALITY: CASE STUDIES AND CAVEATS by Donald H. Sanders; REALISM VS. REALITY: CREATING VIRTUAL RECONSTRUCTIONS OF PREHISTORIC ARCHITECTURE by John Kantner; NATIVE AMERICAN VIRTUAL REALITY ARCHAEOLOGY: AN ARCHITECT'S PERSPECTIVE by Dennis R. Holloway; PLANS, ELEVATIONS AND VIRTUAL WORLDS: THE DEVELOPMENT OF TECHNIQUES FOR THE ROUTINE CONSTRUCTION OF HYPERREAL SIMULATIONS by Mark Gillings; ACQUISITION OF DETAILED MODELS FOR VIRTUAL REALITY by M. Pollefeys, M. Proesmans,R. Koch, M. Vergauwen and L. Van Gool; 3D FACIAL RECONSTRUCTION AND VISUALIZATION OF ANCIENT EGYPTIAN MUMMIES USING SPIRAL CT DATA SOFT TISSUE RECONSTRUCTION AND TEXTURE APPLICATION by Giuseppe Attardi, Marilina Betrò, Maurizio Forte, RobertoGori, Silvano Imboden, Francesco Mallegni;VISUALISATION OF VIRTUAL ENVIRONMENTS OF ANCIENT ARCHITECTURE: THE PROBLEM OF ILLUMINATION by Geneviève Lucet; RAY-TRACING TECHNIQUES IN A PARALLEL ENVIRONMENT: THE CASE STUDY OF A HORSE GRAVE by R. De Nicola, A. Giordano, S. Guarino, B. Genito, S. Laurenza; PRE-RENDERING ACOUSTICS AND ILLUMINATION FOR ARCHAEOLOGICAL RECONSTRUCTIONS by Jackson Pope and Alan Chalmers; COMPUTER SIMULATION OF STONEHENGE by Emília Pásztor, Ákos Juhász, Miklós Dombi, Curt Roslund; VIRTUAL REALITY AT THE NEOLITHIC MONUMENT COMPLEX OF THORNBOROUGH, NORTH YORKSHIRE by Glyn Goodrick and Jan Harding, FORM AND FABRIC, THE REAL AND THE VIRTUAL: ROMAN ECONOMY-RELATED GEOMETRICAL MASS CONSTRAINTS IN DRESSEL'S TABLE OF AMPHORA FORMS by Cornelius Steckner; AN INTERACTIVE SYSTEM FOR THE PRESENTATION OF A VIRTUAL EGYPTIAN FLUTE IN A REAL MUSEUM by A. Brogni, E. Bresciani, M. Bergamasco and F. Silvano; IMMERSIVE WALK-THROUGH EXPERIENCE OF JAPANESE ANCIENT VILLAGES WITH THE VISTA-WALK SYSTEM by Rieko Kadobayashi, Kazushi Nishimoto and Kenji Mase; A WWW VIRTUAL MUSEUM FOR IMPROVING THE KNOWLEDGE OF THE HISTORY OF A CITY by M. E. Bonfigli and A. Guidazzoli; THE INTERNET AND VIRTUAL ENVIRONMENTS IN HERITAGE EDUCATION: MORE THAN JUST A TECHNICAL PROBLEM by William L. Mitchell and Daphne Economou; VIRTUAL REALITY AND ANCIENT ROME: THE UCLA CULTURAL VR LAB'S SANTA MARIA MAGGIORE PROJECT by Bernard Frischer, Dean Abernathy, Diane Favro, Paolo Liverani, Sible De Blaauw; IMMERSIVE IMAGING TECHNOLOGIES FOR ARCHAEOLOGICAL RESEARCH by Louise Krasniewic; TRAVEL TO THE TIME OF THE IBERIANS by Arturo Ruiz Rodríguez, Manuel Molinos Molinos, Luis María Gutiérrez Soler, María Ángeles Royo Encarnación, Antonella Guidazzoli, LuigiCalori; THE BATHS OF BAETULO: FROM ARCHAEOLOGICAL TO VIRTUAL REALITY by Josep Gurri Costa and Esther Gurri Costa, THE USE OF DIGITAL PHOTOGRAMMETRY AND GEOMETRIC MODELLING IN MEDIEVAL ARCHAEOLOGY by Olivier Feihl, 3D VISUALIZATIONS OF A FIRST-CENTURYGALILEAN TOWN by Charles Hixon, Peter Richardson, and Ann Spurling ; COMPUTER-AIDED DESIGN AND ARCHAEOLOGY AT SAGALASSOS: METHODOLOGY AND POSSIBILITIES OF RECONSTRUCTIONS OF ARCHAEOLOGICAL SITES by F. Martens, P. Legrand, J. Legrand, L. Loots andM. Waelkens, VIRTUAL MODEL OF THE BASILICA OF EMMAUS-NICOPOLIS by Mikko Louhivuori and A. Soderlund; MEDIEVAL TURKU: THE LOST CITY. A PROJECT TRYING TO RECONSTRUCT A MEDIEVAL TOWN IN FINLAND by Kari Uotila and Minna Sartes, VIRTUAL REALITY AS AN EXTENSION OF THE ARCHAEOLOGICAL RECORD: RECONSTRUCTION OF THE IRON AGE FORTRESS ELS VILARS (ARBECA, CATALONIA, SPAIN) by E. Junyent and J. Lorés; RECONSTRUCTION OF THE INTENDANT'S SECOND PALACE, QUEBEC CITY, AROUND 1730 by Richard Lapoi

About the Author :
Juan A. Barceló, Maurizio Forte and Donald H.Sanders


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Product Details
  • ISBN-13: 9781841710471
  • Publisher: BAR Publishing
  • Publisher Imprint: BAR Publishing
  • Height: 297 mm
  • Returnable: N
  • Weight: 929 gr
  • ISBN-10: 1841710474
  • Publisher Date: 01 Jan 2000
  • Binding: SA
  • Language: English
  • Returnable: N
  • Width: 210 mm


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