Mastering Unreal Engine 5 Game Development with C++ Scripting
close menu
Bookswagon
search
My Account
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Book 1
Book 2
Book 3
Home > Computing and Information Technology Books > Computer programming / software engineering > Games development and programming > Mastering Unreal Engine 5 Game Development with C++ Scripting: Build efficient, scalable gameplay systems using advanced C++ in UE5
Mastering Unreal Engine 5 Game Development with C++ Scripting: Build efficient, scalable gameplay systems using advanced C++ in UE5

Mastering Unreal Engine 5 Game Development with C++ Scripting: Build efficient, scalable gameplay systems using advanced C++ in UE5


     0     
5
4
3
2
1



Out of Stock


Notify me when this book is in stock
X
About the Book

Advance your gameplay programming skills by mastering Unreal Engine 5 C++ scripting for efficient, scalable, and high-performance systems Free with your book: DRM-free PDF version + access to Packt's next-gen Reader* Key Features Write efficient C++ code for scalable gameplay systems in Unreal Engine 5 Optimize performance using advanced engine systems and architecture techniques Apply concepts through a real-world project to build production-ready gameplay Book DescriptionModern game development demands performance, scalability, and control that visual scripting alone cannot provide. Unreal Engine 5’s C++ system offers this power—but mastering it requires a deeper understanding of engine architecture and gameplay design. In this book, you’ll learn how to use C++ to build efficient gameplay systems, optimize performance, and structure scalable game architectures. You’ll explore core engine systems, implement complex logic, and use profiling and debugging techniques to refine and improve your code. Guided by real-world examples and a practical project, you’ll apply these concepts in realistic development scenarios, gaining the confidence to manage complexity and make informed technical decisions. By the end of this book, you’ll be able to design, develop, and optimize advanced gameplay systems in Unreal Engine 5 using C++. *Email sign-up and proof of purchase required What you will learn Write clean, optimized C++ code for Unreal Engine 5 Work with Unreal Engine architecture for scalable systems Use pointers efficiently to improve runtime performance Apply event-driven programming with C++ and Blueprints Use Unreal Engine macros to extend gameplay systems Build Blueprint-accessible, optimized C++ components Implement data-driven gameplay systems in real projects Who this book is forThis book is for experienced Unreal Engine developers and gameplay programmers looking to deepen their C++ expertise and build scalable, high-performance gameplay systems. A solid understanding of Unreal Engine and C++ is required.

Table of Contents:
Table of Contents

  1. Analyzing the Unreal Engine Build Pipeline
  2. Understanding the Engine Reflection System
  3. Mastering Macros
  4. Getting the Best out of Pointers
  5. Handling Event-Driven Architectures
  6. Working with Data Structures
  7. Improving Your Code with Subsystems
  8. Understanding Multithreading and Concurrency
  9. Working with the Log System
  10. Developing Plugins and Modules
  11. Testing Your Application


About the Author :
Marco Secchi is a freelance game developer who graduated in computer engineering at the Polytechnic University of Milan. He is a lecturer and lead game advisor at Nuova Accademia di Belle Arti (NABA) where he also mentors BA students in their final thesis projects. In his spare time, he reads a lot, plays video games (less than he would like), and tries to practice CrossFit.


Best Sellers


Product Details
  • ISBN-13: 9781806665921
  • Publisher: Packt Publishing Limited
  • Publisher Imprint: Packt Publishing Limited
  • Language: English
  • Sub Title: Build efficient, scalable gameplay systems using advanced C++ in UE5
  • ISBN-10: 1806665921
  • Publisher Date: 30 Jun 2026
  • Binding: Digital (delivered electronically)
  • No of Pages: 270


Similar Products

Add Photo
Add Photo

Customer Reviews

REVIEWS      0     
Click Here To Be The First to Review this Product
Mastering Unreal Engine 5 Game Development with C++ Scripting: Build efficient, scalable gameplay systems using advanced C++ in UE5
Packt Publishing Limited -
Mastering Unreal Engine 5 Game Development with C++ Scripting: Build efficient, scalable gameplay systems using advanced C++ in UE5
Writing guidlines
We want to publish your review, so please:
  • keep your review on the product. Review's that defame author's character will be rejected.
  • Keep your review focused on the product.
  • Avoid writing about customer service. contact us instead if you have issue requiring immediate attention.
  • Refrain from mentioning competitors or the specific price you paid for the product.
  • Do not include any personally identifiable information, such as full names.

Mastering Unreal Engine 5 Game Development with C++ Scripting: Build efficient, scalable gameplay systems using advanced C++ in UE5

Required fields are marked with *

Review Title*
Review
    Add Photo Add up to 6 photos
    Would you recommend this product to a friend?
    Tag this Book Read more
    Does your review contain spoilers?
    What type of reader best describes you?
    I agree to the terms & conditions
    You may receive emails regarding this submission. Any emails will include the ability to opt-out of future communications.

    CUSTOMER RATINGS AND REVIEWS AND QUESTIONS AND ANSWERS TERMS OF USE

    These Terms of Use govern your conduct associated with the Customer Ratings and Reviews and/or Questions and Answers service offered by Bookswagon (the "CRR Service").


    By submitting any content to Bookswagon, you guarantee that:
    • You are the sole author and owner of the intellectual property rights in the content;
    • All "moral rights" that you may have in such content have been voluntarily waived by you;
    • All content that you post is accurate;
    • You are at least 13 years old;
    • Use of the content you supply does not violate these Terms of Use and will not cause injury to any person or entity.
    You further agree that you may not submit any content:
    • That is known by you to be false, inaccurate or misleading;
    • That infringes any third party's copyright, patent, trademark, trade secret or other proprietary rights or rights of publicity or privacy;
    • That violates any law, statute, ordinance or regulation (including, but not limited to, those governing, consumer protection, unfair competition, anti-discrimination or false advertising);
    • That is, or may reasonably be considered to be, defamatory, libelous, hateful, racially or religiously biased or offensive, unlawfully threatening or unlawfully harassing to any individual, partnership or corporation;
    • For which you were compensated or granted any consideration by any unapproved third party;
    • That includes any information that references other websites, addresses, email addresses, contact information or phone numbers;
    • That contains any computer viruses, worms or other potentially damaging computer programs or files.
    You agree to indemnify and hold Bookswagon (and its officers, directors, agents, subsidiaries, joint ventures, employees and third-party service providers, including but not limited to Bazaarvoice, Inc.), harmless from all claims, demands, and damages (actual and consequential) of every kind and nature, known and unknown including reasonable attorneys' fees, arising out of a breach of your representations and warranties set forth above, or your violation of any law or the rights of a third party.


    For any content that you submit, you grant Bookswagon a perpetual, irrevocable, royalty-free, transferable right and license to use, copy, modify, delete in its entirety, adapt, publish, translate, create derivative works from and/or sell, transfer, and/or distribute such content and/or incorporate such content into any form, medium or technology throughout the world without compensation to you. Additionally,  Bookswagon may transfer or share any personal information that you submit with its third-party service providers, including but not limited to Bazaarvoice, Inc. in accordance with  Privacy Policy


    All content that you submit may be used at Bookswagon's sole discretion. Bookswagon reserves the right to change, condense, withhold publication, remove or delete any content on Bookswagon's website that Bookswagon deems, in its sole discretion, to violate the content guidelines or any other provision of these Terms of Use.  Bookswagon does not guarantee that you will have any recourse through Bookswagon to edit or delete any content you have submitted. Ratings and written comments are generally posted within two to four business days. However, Bookswagon reserves the right to remove or to refuse to post any submission to the extent authorized by law. You acknowledge that you, not Bookswagon, are responsible for the contents of your submission. None of the content that you submit shall be subject to any obligation of confidence on the part of Bookswagon, its agents, subsidiaries, affiliates, partners or third party service providers (including but not limited to Bazaarvoice, Inc.)and their respective directors, officers and employees.

    Accept


    Inspired by your browsing history


    Your review has been submitted!

    You've already reviewed this product!
    Your IP: 216.73.216.21 IN