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Home > Computing and Information Technology Books > Cocos2d-x by example (update): Unleash your inner creativity with the popular Cocos2d-x framework and learn how to build great cross-platform 2D games with this Cocos2dx tutorial
Cocos2d-x by example (update): Unleash your inner creativity with the popular Cocos2d-x framework and learn how to build great cross-platform 2D games with this Cocos2dx tutorial

Cocos2d-x by example (update): Unleash your inner creativity with the popular Cocos2d-x framework and learn how to build great cross-platform 2D games with this Cocos2dx tutorial


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About the Book

Key Features
    Book DescriptionIf you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.What you will learn
    • Add timesaving and funlooking animations to your projects
    • Make your games look cooler with particle effects
    • Draw lines, circles, and other primitives on the screen
    • Create place holder sprites to quickly test your game ideas
    • Load external data into your games
    • Create projects and deploy them to iOS and Android
    • Prepare your game for a variety of screen sizes and resolutions
    • Use the CocosIDE and the Lua bindings to develop a game
    Who this book is for

    If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.



    Table of Contents:
    Table of Contents
    1. Installation and 'Hello'
    2. You plus C++
    3. Your First Game: Air Hockey
    4. Fun with Sprites: Sky Defence
    5. On the Line: Rocket Through
    6. Quick and Easy Sprites: Victorian Rush Hour
    7. Adding the Looks: Victorian Rush Hour Part 2
    8. Getting Physical: Box2d
    9. The Sixth Game: Eskimo
    10. Scripting with Cocos2d-x
    11. Appendix


    About the Author :
    Engelbert Roger :

    Roger Engelbert is a game developer, with over 10 years of experience developing online games. He grew up surrounded by video games and thinks of classic, 8-bit, arcade titles as a form of art. He is the author behind the blog Done With Computers, which is chock-full of tutorials on game development and design. Roger sincerely hopes to soon live in a world where people of all ages will be given the knowledge and opportunity to experience the joy of building their own games.


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    Product Details
    • ISBN-13: 9781785281075
    • Publisher: Packt Publishing Limited
    • Publisher Imprint: Packt Publishing Limited
    • Edition: Digital original
    • No of Pages: 270
    • ISBN-10: 1785281070
    • Publisher Date: 07 Oct 2025
    • Binding: Digital (delivered electronically)
    • Language: English
    • Sub Title: Unleash your inner creativity with the popular Cocos2d-x framework and learn how to build great cross-platform 2D games with this Cocos2dx tutorial


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    Cocos2d-x by example (update): Unleash your inner creativity with the popular Cocos2d-x framework and learn how to build great cross-platform 2D games with this Cocos2dx tutorial
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