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Home > Society and Social Sciences > Society and culture: general > Cultural and media studies > Media studies > Digital Arts: An Introduction to New Media(Bloomsbury New Media Series)
Digital Arts: An Introduction to New Media(Bloomsbury New Media Series)

Digital Arts: An Introduction to New Media(Bloomsbury New Media Series)


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About the Book

Digital Arts presents an introduction to new media art through key debates and theories. The volume begins with the historical contexts of the digital arts, discusses contemporary forms, and concludes with current and future trends in distribution and archival processes. Considering the imperative of artists to adopt new technologies, the chapters of the book progressively present a study of the impact of the digital on art, as well as the exhibition, distribution and archiving of artworks. Alongside case studies that illustrate contemporary research in the fields of digital arts, reflections and questions provide opportunities for readers to explore relevant terms, theories and examples. Consistent with the other volumes in the New Media series, a bullet-point summary and a further reading section enhance the introductory focus of each chapter.

Table of Contents:
Acknowledgements Chapter 1: Introduction What Is Digitality? What Is Digital Art? Digital Art And Its Relatives: Understanding The Typologies New Media Art Electronic Art Computer Art Internet Art Post-Media Aesthetics Behaviourist Art Telematic Art Virtual Art Unstable Media Art Perspectives On Technology, Culture And The Digital Arts Democratization Globalization Interdisciplinarity An Outline Of The Following Chapters Summary Chapter 2: Key Concepts, Artistic Influences And Technological Origins Of The Digital Arts Interaction, Immersion And Interface: Key Ideas For The Digital Arts The Digital Arts In Perspective: Influential Art-Historical Contexts Old And New Media: Technological Contexts For The Digital Arts Summary Chapter 3: Dumb Visions And Fabulous Images: Photographic, Drawn And Moving Image Key Concepts Historical Precedents For Digital Images The Challenges And Rewards Of Technological Change What Is A Digital Photograph? Digital Imagery In All Its Dimensions The Moving Image: Video Art, Animation And Cinema Video Art Animation Cinema Installation Art Summary Chapter 4:Dancing At The Speed Of Light: The Digital In Performance Cyberpunks In Cyberspace Theoretical Terms Remediation Abjection Theoretical Considerations History Technology Case Studies Dance And Choreography Theatre And Performance Art Cyborgs, Robots And Bioartists Virtual Reality Summary Chapter 5: From Scratchy To Glitchy: The Creation, Performance And Installation Of Digital Music A Drastic Change For The Direction Of Music What Is A Digital Sound? The Tools Of Digital Music Composing And Performing With Digital Sounds Digital As A Means: Collecting And Producing Consuming Digital Music The Future Unfolding: Interactivity And Liveness The Fragmentation Of Music Summary Chapter 6: The Possibilities Of A Web: Internet Art What Is Internet Art? Interactivity, Agency And Community: Theoretical Considerations Performance, Chance And Innovation: A Brief History Of Internet Art Browsing, Coding And Networking: The Technology Of Internet Art Summary Chapter 7: I Want It Now: Finding, Downloading And Distributing Digital Art Finding And File Sharing: Creative Culture In The Digital Era Downloading The Commons: The History Of Digital Arts Distribution Distributing The Digital: The Impact Of Key Technologies Summary Chapter 8: Ways Of Belonging: Archiving, Preserving And Remembering Digital Art The Idea Of Liveness: Preservation As Theory And Contingency Scoring The Work: Digital Arts Preservation Through Notation Systems Towards Archival Interoperability: Arts Preservation And Technology Summary Chapter 9: Conclusion: Hyperreality And The Digital Art Of The Future Reality And Hyperreality In Digital Art Hyperreality And Postdigital Art New Technological Frontiers And The Future Of Digital Art Ubiquitous Computing And Wearable Technology Gaming And Networked Environments Social Media Mobile Telecommunications Open Source And Wiki Projects Back To Reality: Activism Through Digital Art Privacy And Surveillance Political And Social Equity Environment And Sustainability Moist Media And Living Interfaces Final Word: Digital Art Communities Annotated Guide To Further Reading Exercises And Questions Bibliography Index

About the Author :
Cat Hope is Associate Professor at the Western Australian Academy of Performing Arts at Edith Cowan University. She is an active composer and performer who also works in video art and installation. John Charles Ryan is Postdoctoral Research Fellow in Communications and Arts at Edith Cowan University, Western Australia. He is an internationally published poet with interests in the digital humanities and ecocriticism.

Review :
Digital Art tendencies and terms, both contemporary and historical, along with artists' innovations, both visionary and practical, are brought together in this immensely readable and well structured study of those arts of our time that have grown from the digital seeds planted in the previous century. All the branches are there, and many of the fruits they have borne, harvested with critical consideration and presented with scholarly insight. This is a good all round text book that covers digital arts in a comprehensive way. It is current and accessible.


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Product Details
  • ISBN-13: 9781780933214
  • Publisher: Bloomsbury Publishing PLC
  • Publisher Imprint: Bloomsbury Academic
  • Language: English
  • Series Title: Bloomsbury New Media Series
  • ISBN-10: 1780933215
  • Publisher Date: 19 Jun 2014
  • Binding: Digital (delivered electronically)
  • No of Pages: 288
  • Sub Title: An Introduction to New Media


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