Flash MX 2004 Games Most Wanted
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Flash MX 2004 Games Most Wanted

Flash MX 2004 Games Most Wanted


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About the Book

Flash MX 2004 Games Most Wanted presents a definitive selection of game design techniques using this version of Macromedia Flash—now the industry standard for creating multimedia applications, used by over one million professionals. Each chapter covers a distinct area of online gaming, describing the design and development of a finished Flash game. The book delivers as many complete example games as possible and is packed full of the most wanted tips, tricks, and techniques to demonstrate exactly how to produce exciting and interactive games. This is an inspiring sample of all the very best techniques that professional Flash game designers are using today.

Table of Contents:
Logic.- Character Animation & Personality.- Collisions and Friction.- Gravity and Physics.- Control.- Sound.- Retro Games.- Racing.- Online Gaming.

About the Author :
Sham Bhangal has worked on books in new media for five years, during which time he has authored and co-authored numerous friends of ED books, including critically acclaimed, award-winning, and bestselling titles like Foundation Flash, New Masters of Flash, Flash MX Upgrade Essentials, Flash MX Most Wanted, and the Flash MX Designer's ActionScript Reference. He has considerable working experience with Macromedia and Adobe products, as well as other general web design technologies (such as HTML, CSS, JavaScript, etc.). In addition to speaking appearances at FlashForward, the biggest Macromedia Flash developer conference, Sham has also been a beta tester for Macromedia and Discreet products for a number of years.

Review :
From the reviews: "A cracking read. ... All the chapters are informative and there is no throwaway filler." -  flashmagazine.com "Put together by Flash gaming’s equivalent of the Wu-Tan Clan, this awesome full-colour guide draws upon the knowledge of some of the world’s greatest games developers … You won’t find a better guidebook if you want to have fun with Flash games." - Practical Web Projects "If you want to get started on creating games but you don’t know where to begin ... this is the book for you!" - Flash Developer dot nl "The perfect starting point for someone who wants to enter the world of online games with a good, thorough grounding. … Well done, friends of ED!!!" gotoAndPlay() "Macromedia Flash MX 2004 Games Most Wanted is a book especially written for people who want to develop games in Macromedia Flash … . This is one of those books I really like full colour, easy-to-read and it has a nice page design. … This book covers all the aspects of game development within Macromedia Flash … . a good choice for the starting game developer." (Weyert de Boer, Flash Week, July, 2004) "This awesome full-colour guide draws upon the knowledge of some of the world’s greatest games developers, including two of this issue’s contributors. The book is aimed at both professional or aspiring games designers, and provides a great mix of the theory of games development and practical steps … . The guides are written in a non-patronising manner, which makes them a pleasure to follow … . You won’t find a better guidebook if you want to have fun with Flash games." (Practical Web Projects, May, 2004) "You never heard of Flash as an environment for game development, or you don’t know where to begin from? Then ‘FLASH MX 2004 GAMES MOST WANTED’ is probably the best book on this matter you could stumble upon. … this a very complete book, the perfectstarting point for someone who wants to enter the world of online games with a good, thorough grounding. … ‘FALSH MX 2004 GAMES MOST WANTED’ is highly recommended! Well done, friends of ED!!!" (Bax, gotoAndPlay, June, 2004) "If you want to get started on creating games but you don’t know where to begin .. this is the book for you! … Every single step is shown and explained very well … . this book is also very useful if you want to make non-Flash games. Every portion of code is explained and written in a way you really understand the concept … . It’s a very complete book covering every aspect." (Flash Developer dot nl, June, 2004) "This is a book for Flash developers who want to write games … . It’s a solid primer in all the skills required to design and build your own games in Flash MX2004. ... You get a broad range of artistic and technical material … . All the chapters are informative and there is no throwaway filler. … You’ll discover ways of turning your limitations into design features." (John Daiziel, www.falshmagazine.com, March, 2004)


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Product Details
  • ISBN-13: 9781590592366
  • Publisher: Apress
  • Publisher Imprint: Friends of ED
  • Height: 229 mm
  • No of Pages: 266
  • Width: 152 mm
  • ISBN-10: 1590592360
  • Publisher Date: 04 Dec 2003
  • Binding: Paperback
  • Language: English
  • Returnable: Y


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