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Programming an RTS Game with Direct3d

Programming an RTS Game with Direct3d


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About the Book

Making a commercial-quality RTS game takes thousands of dollars and a large team of talented people. So is it possible for a book to teach one person how to make their own RTS game? The answer is yes. Programming an RTS Game with Direct3D is such a reference. The book provides intermediate programmers with a step-by-step implementation guide for programming a complete RTS game. In this book you'll learn how to make a very simple RTS game with all of the core elements. Don't be fooled though-- even this simple game will take a lot of knowledge and hard work. But during the process of making the game, you'll learn many general game programming skills, including terrain generation, skinned meshes, path fi nding, visual effects, sounds, networking, how to create a user interface, and much more. Each chapter deals with one or more specifi c component in the building process to mimic a logical project workfl ow from concept to completed game. The book begins by laying the theoretical framework and discussing RTS game design and various implementation issues. From there, you'll move on to implement component after component, until you are finally ready to put them all together to form an RTS game. Throughout the book, there is a heavy emphasis on coding and a lot of this code will be found in the example applications on the companion CD-ROM.

Table of Contents:
Preface Acknowledgments 1 Introduction 2 Concept and Design 3 Direct3D Primer 4 Creating the Terrain 5 Camera and Mouse 6 Creating 3D Models 7 Skinned Meshes 8 Team Color 9 Players 10 Fog-of-War 11 Minimap 12 Effects 13 The Sound of Music 14 AI 15 Networking 16 Putting It All Together Appendix: About the CD-ROM Index


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Product Details
  • ISBN-13: 9781584504986
  • Publisher: Cengage Learning, Inc
  • Publisher Imprint: Charles River Media
  • Height: 234 mm
  • Returnable: N
  • Weight: 885 gr
  • ISBN-10: 1584504986
  • Publisher Date: 11 Oct 2006
  • Binding: SA
  • Language: English
  • Spine Width: 28 mm
  • Width: 188 mm


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