Games, Puzzles, and Computation
Home > Mathematics and Science Textbooks > Mathematics > Probability and statistics > Games, Puzzles, and Computation: (AK Peters/CRC Recreational Mathematics Series)
Games, Puzzles, and Computation: (AK Peters/CRC Recreational Mathematics Series)

Games, Puzzles, and Computation: (AK Peters/CRC Recreational Mathematics Series)


     0     
5
4
3
2
1



Out of Stock


Notify me when this book is in stock
X
About the Book

The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen

Table of Contents:
Introduction. I Games in General. The Constraint-Logic Formalism. Constraint-Logic Games. Zero-Player Games (Simulations). One-Player Games (Puzzles). Two-Player Games. Team Games. Perspectives on Part I. II Games in Particular. One-Player Games (Puzzles). Two-Player Games. Perspectives on Part II. Conclusions. Appendices. Survey of Games and Their Complexities. Computational-Complexity Reference. Deterministic Constraint Logic Activation Sequences. Constraint-Logic Quick Reference

About the Author :
Robert A. Hearn, Dartmouth College, Hanover, New Hampshire, USA Erik Demaine, Massachusetts Institute of Technology, Cambridge, USA

Review :
"… the games also provide an extremely well-suited platform for the introduction of a unified method for determining complexity using constraint logic … considers not only mathematically oriented games, but also games that may well be suitable for non-mathematicians … The book also contains a comprehensive overview of known results on the complexity of games and therefore with its 177 references is also an excellent reference book on the topic … warmly recommended for anyone who likes games and wants to know more about their (mathematical) complexity." —Internaionale Mathematische Nachrichten, December 2012 "Games, Puzzles, and Computation will serve well in roles similar to that of Garey and Johnson’s book. In particular, the text would work exceedingly well as a reference for what’s known in the subfield of game/puzzle complexity or for self-study by someone familiar with basic computational complexity principles who is interested in learning more about the complexity of games and puzzles. It would also serve well as supplementary material to an upper-level undergraduate or entry-level graduate special topics course in game/puzzle complexity. It could also be used as the primary text for such a course (in principle) given extra preparation by the instructor … ." —Daniel Apon, SIGACT News, September 2011 "The authors show that there are underlying mathematical reasons that games and puzzles are challenging (which perhaps explains why they are so much fun). Complementarily, they also show that games and puzzles can serve as powerful models of computation — quite different from the usual models of automata and circuits — offering a new way of thinking about computation." —L'Enseignement Mathematique, December 2009 "… intriguing book … Hearn and Demaine present an elegant family of benchmarks they have developed, allowing them to settle open questions on the complexity of various games. … and the authors certainly provide plenty to mull over. The publisher A K Peters has done a quite nice job of production, as well. All in all, this is a book well worth looking into." —Leon Harkleroad, MAA Reviews, December 2009 "This book will be of interest to advanced readers working in this area." —Brian Borchers, CHOICE, February 2010 "… the games also provide an extremely well-suited platform for the introduction of a unified method for determining complexity using constraint logic … considers not only mathematically oriented games, but also games that may well be suitable for non-mathematicians … The book also contains a comprehensive overview of known results on the complexity of games and therefore with its 177 references is also an excellent reference book on the topic … warmly recommended for anyone who likes games and wants to know more about their (mathematical) complexity." —Internaionale Mathematische Nachrichten, December 2012 "Games, Puzzles, and Computation will serve well in roles similar to that of Garey and Johnson’s book. In particular, the text would work exceedingly well as a reference for what’s known in the subfield of game/puzzle complexity or for self-study by someone familiar with basic computational complexity principles who is interested in learning more about the complexity of games and puzzles. It would also serve well as supplementary material to an upper-level undergraduate or entry-level graduate special topics course in game/puzzle complexity. It could also be used as the primary text for such a course (in principle) given extra preparation by the instructor … ." —Daniel Apon, SIGACT News, September 2011 "The authors show that there are underlying mathematical reasons that games and puzzles are challenging (which perhaps explains why they are so much fun). Complementarily, they also show that games and puzzles can serve as powerful models of computation — quite different from the usual models of automata and circuits — offering a new way of thinking about computation." —L'Enseignement Mathematique, December 2009 "… intriguing book … Hearn and Demaine present an elegant family of benchmarks they have developed, allowing them to settle open questions on the complexity of various games. … and the authors certainly provide plenty to mull over. The publisher A K Peters has done a quite nice job of production, as well. All in all, this is a book well worth looking into." —Leon Harkleroad, MAA Reviews, December 2009 "This book will be of interest to advanced readers working in this area." —Brian Borchers, CHOICE, February 2010


Best Sellers


Product Details
  • ISBN-13: 9781568814056
  • Publisher: Taylor & Francis Inc
  • Publisher Imprint: A K Peters
  • Language: English
  • No of Pages: 250
  • ISBN-10: 1568814054
  • Publisher Date: 30 Jun 2009
  • Binding: Digital (delivered electronically)
  • No of Pages: 250
  • Series Title: AK Peters/CRC Recreational Mathematics Series


Similar Products

Add Photo
Add Photo

Customer Reviews

REVIEWS      0     
Click Here To Be The First to Review this Product
Games, Puzzles, and Computation: (AK Peters/CRC Recreational Mathematics Series)
Taylor & Francis Inc -
Games, Puzzles, and Computation: (AK Peters/CRC Recreational Mathematics Series)
Writing guidlines
We want to publish your review, so please:
  • keep your review on the product. Review's that defame author's character will be rejected.
  • Keep your review focused on the product.
  • Avoid writing about customer service. contact us instead if you have issue requiring immediate attention.
  • Refrain from mentioning competitors or the specific price you paid for the product.
  • Do not include any personally identifiable information, such as full names.

Games, Puzzles, and Computation: (AK Peters/CRC Recreational Mathematics Series)

Required fields are marked with *

Review Title*
Review
    Add Photo Add up to 6 photos
    Would you recommend this product to a friend?
    Tag this Book Read more
    Does your review contain spoilers?
    What type of reader best describes you?
    I agree to the terms & conditions
    You may receive emails regarding this submission. Any emails will include the ability to opt-out of future communications.

    CUSTOMER RATINGS AND REVIEWS AND QUESTIONS AND ANSWERS TERMS OF USE

    These Terms of Use govern your conduct associated with the Customer Ratings and Reviews and/or Questions and Answers service offered by Bookswagon (the "CRR Service").


    By submitting any content to Bookswagon, you guarantee that:
    • You are the sole author and owner of the intellectual property rights in the content;
    • All "moral rights" that you may have in such content have been voluntarily waived by you;
    • All content that you post is accurate;
    • You are at least 13 years old;
    • Use of the content you supply does not violate these Terms of Use and will not cause injury to any person or entity.
    You further agree that you may not submit any content:
    • That is known by you to be false, inaccurate or misleading;
    • That infringes any third party's copyright, patent, trademark, trade secret or other proprietary rights or rights of publicity or privacy;
    • That violates any law, statute, ordinance or regulation (including, but not limited to, those governing, consumer protection, unfair competition, anti-discrimination or false advertising);
    • That is, or may reasonably be considered to be, defamatory, libelous, hateful, racially or religiously biased or offensive, unlawfully threatening or unlawfully harassing to any individual, partnership or corporation;
    • For which you were compensated or granted any consideration by any unapproved third party;
    • That includes any information that references other websites, addresses, email addresses, contact information or phone numbers;
    • That contains any computer viruses, worms or other potentially damaging computer programs or files.
    You agree to indemnify and hold Bookswagon (and its officers, directors, agents, subsidiaries, joint ventures, employees and third-party service providers, including but not limited to Bazaarvoice, Inc.), harmless from all claims, demands, and damages (actual and consequential) of every kind and nature, known and unknown including reasonable attorneys' fees, arising out of a breach of your representations and warranties set forth above, or your violation of any law or the rights of a third party.


    For any content that you submit, you grant Bookswagon a perpetual, irrevocable, royalty-free, transferable right and license to use, copy, modify, delete in its entirety, adapt, publish, translate, create derivative works from and/or sell, transfer, and/or distribute such content and/or incorporate such content into any form, medium or technology throughout the world without compensation to you. Additionally,  Bookswagon may transfer or share any personal information that you submit with its third-party service providers, including but not limited to Bazaarvoice, Inc. in accordance with  Privacy Policy


    All content that you submit may be used at Bookswagon's sole discretion. Bookswagon reserves the right to change, condense, withhold publication, remove or delete any content on Bookswagon's website that Bookswagon deems, in its sole discretion, to violate the content guidelines or any other provision of these Terms of Use.  Bookswagon does not guarantee that you will have any recourse through Bookswagon to edit or delete any content you have submitted. Ratings and written comments are generally posted within two to four business days. However, Bookswagon reserves the right to remove or to refuse to post any submission to the extent authorized by law. You acknowledge that you, not Bookswagon, are responsible for the contents of your submission. None of the content that you submit shall be subject to any obligation of confidence on the part of Bookswagon, its agents, subsidiaries, affiliates, partners or third party service providers (including but not limited to Bazaarvoice, Inc.)and their respective directors, officers and employees.

    Accept

    New Arrivals


    Inspired by your browsing history


    Your review has been submitted!

    You've already reviewed this product!