Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharp
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Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharp: (Developer Reference)

Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharp: (Developer Reference)


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About the Book

Develop AI-powered apps and games for HoloLens and mixed reality headsets  This is a complete guide to programming AI-powered mixed reality apps with the Windows Mixed Reality platform. Step by step, Dawid Borycki guides you through every type of mixed reality development, from simple 2D to cutting-edge apps for Microsoft HoloLens and immersive headsets. First, you’ll learn to write UWP 2D apps that adapt for any Windows 10 device, transfer camera images to machine learning services, and use mobile sensor readings to control headset content. Then, building on these skills, you’ll master every facet of building cross-platform 3D apps that link augmented reality content to real objects.  Advanced Microsoft technology expert Dawid Borycki shows how to:  Set up a mixed reality development environment with all the tools you’ll need, including HoloLens and Mixed Reality simulators  Write Universal Windows 2D apps for all Windows 10 devices, and adjust their views and capabilities to specific hardware  Render media streams, acquire video from world-facing cameras, and detect human faces in those images  Generate descriptions of what the user sees, and present them via text or speech  Build AI-powered voice-controlled apps with Microsoft Cognitive Services (MCS)  Master core concepts and techniques for building 3D mixed reality apps with Unity  Format 3D objects with materials to create holograms  Add interactions to holograms based on user input  Integrate HoloLens capabilities, including air gestures, spatial sound, and mapping 

Table of Contents:
Part I: Fundamentals 1. Introduction to Windows Mixed Reality 2. Development Tools 3. Configuring the Development Environment, Emulators and Hardware   Part II. Developing 2D UWP Apps 4. UWP Basics 5. Media Controls 6. Microsoft Cognitive Services 7. Communicating with Devices   Part III. Developing 3D Apps 8. 3D Graphics Fundamentals 9. Unity Basics 10. Physics and Scripting 11. Animations and Navigation 12. Understanding HoloLens-Specific Functionalities 13. An AI-Powered 3D App 14. Attaching Holograms to Real Objects with Vuforia 15. UrhoSharp

About the Author :
Dawid Borycki, is a biomedical researcher and software engineer with extensive experience in Microsoft technologies. He has executed many challenging software development projects for advanced device prototyping, including signal and image processing, control algorithms, embedded device interfacing, desktop (.NET C#), web (ASP.NET MVC), and mobile (Universal Windows Platform, Xamarin, Xamarin.Forms) programming. He is author of Programming for the Internet of Things: Using Windows 10 IoT Core and Azure IoT Suite. 


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Product Details
  • ISBN-13: 9781509306909
  • Publisher: Microsoft Press,U.S.
  • Publisher Imprint: Microsoft Press
  • Language: English
  • Series Title: Developer Reference
  • ISBN-10: 1509306900
  • Publisher Date: 30 Aug 2018
  • Binding: Digital download
  • No of Pages: 512


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Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharp: (Developer Reference)
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