About the Book
This book consists of articles from Wikia. Pages: 41. Chapters: Quake enemies, Quake II enemies, Quake IV enemies, Strogg, Guard, Monsters, Barracuda Shark, Berserker, Brains, Enforcer, Flyer, Gladiator, Gunner, Icarus, Iron Maiden, Light Guard, Machine Gun Guard, Medic, Mutant, Parasite, Shotgun Guard, Tank, Tank Commander, Technician, Berserker, Convoy, Gladiator, Grunt, Gunner, Harvester, Heavy Hover Tank, Hornet, Iron Maiden, Light Guard, Light Tank, Machine Gun Guard, Scientist, Sentry, Shotgun Guard, Tactical Strogg, Teleport Dropper, Turret, Zombie, Death Knight, Enforcer, Fiend, Grunt, Knight, Ogre, Rotfish, Rottweiler, Scrag, Shambler, Spawn, Vore, Zombie, Guard, Jorg, Light Guard, Makron, Makron, Network Guardian, Shotgun Guard, Stroggification, Tactical Strogg, Tank, Tank Commander. Excerpt: Berserker may refer to: In Quake II and IV, the Guards are a series of humanoid Strogg that have a weapon on their right arm; a Blaster, Machine Gun or Shotgun. Guards have low HP and will usually die with a few hits from a Blaster. Because of their low endurance, Guards usually patrol minor areas, such as barely used military bases. In Quake II, Guards were seen operating machinery and performing menial tasks in addition to pulling guard duty. In Quake IV, Guards only defended minor military bases. Guards that are encountered in Quake II: Guards also encountered Quake II expansions: Guards that are encountered in Quake IV: This page will list every enemy in Quake, Quake II & Quake 4 from the Grunts to the Dragon, from the Light Guards to the Makron. Quake III Arena and Quake Wars will not be included as these are Multiplayer based games. Each list will also be a quick guide to each health/damage of the enemy and of course, links to each page. In Quake, the monsters are creatures decended from Shub-Niggurath. They populate the realms of Quake and it is the player's goal to kill any enemies he encounters while trying to kill Shub-Niggurath. Most of the creatures ...