About the Book
This book consists of articles from Wikia. Pages: 35. Chapters: Aero, Aeroja, Aero III, Ancient Magic, Blizzaga, Blizzard, Burn, Burst, Choke, Drown, Elemental Magic, Firaga, Firaja, Fire, Flare, Flare II, Flood, Flood II, Freeze, Frost, Quake, Rasp, Shock, Stonega, Stonega II, Stoneja, Stone, Stone III, Thundaga, Thundaga II, Thundaga III, Thunder, Thunder II, Tornado, Waterga, Waterja, Water, Water II, Water III, Water IV, Water V. Excerpt: Aero (, Earo) is the basic Wind-elemental spell. Unlike Fire, Blizzard, and Thunder, it does not always appear, and has been Blue, Black, and White magic. See also: Aerora, Aeroga, Aeroja, and Tornado. Aero is a level 2 White Magic spell that can be bought in Tozus for 700 gil, while one can be found on Dragon's Peak. It can be used by the White Mages, Red Mage, Devout, and Sage Jobs. It is also used by Princess Sara and Prince Alus when they join the party as guests. This is the only time Aero is used as a White Magic spell. This makes it one of the only directly offensive White Magic spells, alongside Aeroga, Tornado, and Holy. It has a base power of 45 and inflicts Wind and Ice-elemental damage to one or all enemies. The weapons Wyvern Claws, Wind Spear, and Air Knife can cast Aero when used as items in battle. Aero is a Blue Magic ability for the Blue Mage Job, learned from Moldwynd, Gigas, Magissa, Mykale, Azulmagia, and Defeater. It causes minor Wind-elemental damage on one or all enemies, and costs 4 MP to cast. Aero is one of Strago's Lores, learned from Dark Force, Deathgaze, Demon, Marchosias, Sprinter, Storm Dragon, Tyrannosaur, Vasegiatta, and Gilgamesh. It deals Wind-elemental damage to all enemies, has a spell power of 125, hit rate of 150, and costs 41 MP to cast. Aero, and its upgrades, Aerora and Aeroga, are all Elemental Magic Materia. They all deal Wind-elemental damage. Aero can be drawn from and junctioned to stats. Casting Aero in battle increases compatibility with Pandemona by 0.6 and with Quezaco...