About the Book
Source: Wikia. Pages: 46. Chapters: Abandoned warehouse, Academy, Apartment, Art gallery, Bar, Base camp, Beach, Bistro, Bookstore, Cemetery, Chinese garden, City Hall, Club, Community lot, Consignment store, Diner, Dormitory, Fire station, Fishing spot, Greek house, Gym, Hangout, Hidden tomb, Hobby lot, Hospital, Hotel, Junkyard, Laundromat, Library, Lot, Lot assignment, Lounge, Market, Mausoleum, Military base, Nectary, Non-Player Sims Only lot, Office building, Park, Police department, Pool lot, Rabbit hole, Residential lot, Restaurant, Salon, Science lab, Secret lot, Secret society, Spa, Stadium, Supermarket, Theater, Tomb. Excerpt: An abandoned warehouse is a rabbit hole building found in The Sims 3. This is where a Sim can get a job in the criminal career. Sims in the Law Enforcement career can get a warrant to perform a raid on this rabbit hole. With Ambitions installed there is a unique building disaster for firefighter Sims. Like all other building disasters, the Sim goes in for a while and the player is unable to control them. It is the "evil plot backfire" disaster and clouds are flying into the building. Abandoned warehouses generate the following red map tag in-game: There is a bug associated with this building. It occurs after a Sim fulfills the "Doomsday" (law enforcement career opportunity). The game creates an invisible barrier which prevents sims from entering the building. To correct this, the player must go into build mode for this particular lot (edit town - edit community lot) and then use the "moveobjects on" cheat to freely move the main building a few squares until they can safely "clear" the area around the entrance with the bulldozer tool. The player cannot delete the obstruction objects directly, because they do not show up, even in build mode! After having used the bulldozer tool, move the building back into its original position, disable the cheat with "moveobjects off," save the town and exit into play mode again! Outstanding Citiz...