About the Book
This book consists of articles from Wikia or other free sources online. Pages: 46. Chapters: Combat Line, Combat Maneuvers, Combat Tips, Combat Upgrades, Legendary Combat, Non-Player Aircraft, Sample pirate combat video, Armor Class, Basic Combat Strategy, Classic Bolo, Combat Levels and Bounty, Danger, Hunting, Plane Weaponry, Platform, Proximity Mine, Unknown Blimp, Unknown Circle, Unknown Square, Unknown Triangle, Avenger, Hades, Mastiff, Valkyrie, Vengeance, Barrel Roll, Immelman, Loop, Sideslip, Split S, Wingover, Bismarck, Bullfrog, Chapparal, Classic Bolo, Combat, CR-4P, Cyclops, Dauntless, Halifax, Ingersoll, Kingfisher, KittyHawk, Lancaster, Leviathan, Loki, Mantis, Mastiff, Nomad, Phantom Junker, Plane Weaponry, Platform, Proximity Mine, The Two Towers, Unknown Blimp, Unknown Circle, Unknown Triangle, 1000 Cuts, 1001 Cuts, Blast from the Past, Cargo Run, Carrier, Hidden Patrol, Hidden Ring, Hidden Storm, Koi Pond, Light House, Minefield, Mine Storm, Phantom Junker, The Two Towers, Tubs of Fun, Carrier, Classic Bolo, Phantom Junker, Platform, Proximity Mine, Scouting Balloon, Unknown Blimp, Unknown Circle, Unknown Square, Unknown Triangle, Barashiki. Excerpt: Each point of Armor Class subtracts one from the damage opposing shots do. You could think of Armor Class as being stopping power, hardness, impact resistance, structural integrity, armor factor or absorption (all of these have been proposed as potential renames for "Armor Class"). In Combat, the effect of Armor Class can sometimes be seen as bullets pinging off your plane (or your enemies' planes). Trade planes often have a high Armor Class rating, making them frustrating to fight with Autocannons or small Machine Guns, as bullet after bullet bounces off your target. To minimize this pinging off effect versus enemy planes, the most effective method may be to maximize the percentage chance that your gun will fire a Critical Hit by using a gun with a high "Crit Chance" (such as a Flak Tube) and/or...