About the Book
This book consists of articles from Wikia. Pages: 39. Chapters: Revised Storyteller System, Storyteller System, Storytelling System, Storyteller, Ability, Advantage, Aggravated damage, Andrew Bates, Attribute, Bashing damage, Botch, Chronicle, Contested action, Derived trait, Dice pool, Difficulty, Dot, Enhancement, Experience, Extended action, Extra, Freebie point, Lethal damage, Mega-Appearance, Mega-Attribute, Mega-Dexterity, Mega-Stamina, Mega-Strength, Merits and Flaws, Soak, Success, Target number, Trait, Willpower, Ability, Advantage, Aggravated damage, Attribute, Bashing damage, Botch, Chronicle, Contested action, Derangement, Derived trait, Dice pool, Difficulty, Dot, Experience, Extended action, Freebie point, Lethal damage, Martial Arts, Merits and Flaws, Soak, Success, Target number, Trait, Willpower, Aggravated damage, Attribute, Bashing damage, Chronicle, Contested action, Derangement, Derived trait, Dice pool, Dot, Experience, Extended action, Lethal damage, List of Merits, Merit, Skill, Soak, Success, Target number, Trait, Willpower. Excerpt: The Storyteller, sometimes abbreviated to "ST," is the player in a game using the Storyteller or Storytelling game systems who generates the adventures and runs the game. The role is equivalent to the Dungeon Master in Dungeons & Dragons games, or Game Masters in other roleplaying systems. Many online chats use "Storytellers," usually multiple Storytellers. Their duties involve sanctioning characters to ensure they understand the rules and are playing appropriate characters, as well as creating storylines and plots for players to play through. Unlike a traditional RPG, most players aren't required to play in these storylines. If no STs are available, players are encouraged to roleplay on their own, thus creating a persistent world like those found in many MMORPGs. Due to the number of STs required for most online chats, a hierarchy typically develops. For example, Storytellers may have Assistant STs, who "pr...